Things I Hope To See Down the Line
THESE ARE JUST MY OPINION =]
Love the game so far. Beautiful.
- improved market trader functionality/GUI Overhaul
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current market window GUI does not give enough information in the right places
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confusing (selling vs. sell orders?)
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when you highlight an item in Sell tab from your bag, it would be nice to see current market value/current listings right there so you can determine whether to sell or not quickly
- A lengthy series of quests that allow you to access, build, and master a new utility item + skill trees called an instrument
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1st Skill tree: Bard [Mes/CC/Support] - lute/flute/guitar/fiddle/mandolin utility item
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2nd Skill tree: War Drummer [Regen/Run Spd/Stun(Knockdown?)] - snare drum/hand drum/bass drum/vocal utility item
- More dynamics and random events in the persistent game world
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Random faction battles (NPCs) break out around the map and alert everyone nearby to report to duty (auto-flagged upon entering area)
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Reward participation with “honor” badges - 2x for a victory
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Honor badges reward specialized PvP gear and unique, exclusive skins to let pvp folks stand out a little if they want to strive for that
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World Bosses that are huge, extremely difficult (30-50+ people needed) but also reward any participants - more DPS/heals/buffs/dmg taken, more rewards.
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WBs reward a currency that is the same style but different token as the pvp/honor exchange. Exchange WB Currency for PvE gear, special PvE consumables that give huge temporary stat boosts to survive some bosses.
- Screenshot mode
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Similar to the one in No Man’s Sky, for example.
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Filters, DoF settings, exposure, 1st person/hide PC, etc