Things that could be improved and hopefully on the next update?

  1. Flamethrower ability’s cool down increased by a metric ton, nothing like fighting a light armor user weilding a firestaff. Torch, either stun them/they roll, right back to torching. Thing has like a 1ms cooldown. Also, shorten its reach im standind a good 10 meters away still taking damage (might be over exaggerating but I wont even be in the ability and still be taking damage from it). Plus maybe adding a build up to the damage. Starting it out hitting 500’s is a bit much and this is if yall refuse to increase the cool down timer on it. Also, needs to use more mana. Because right now it hardly uses any.

  2. WH shockwave ability actualls stuns for the full duration, not instantly wears off after the player receives a slight scratch.

  3. Light armor squishier, because as of right now it does not feel like theyre taking nearly enough damage. I wear heavy and with 300str and dark sky being 620gs ill swing at a light armor user and do like 1300dmg but a light armor using a GA will hits 4k against heavy.

  4. Heavy need an increase as well because right now, heavy vs light armor theres too much of a gap. I know light armor was poop when the game first launched but y’all over compensated the lights ability to be the most versatile in the game while indivertibly underminding heavy’s ability to take a punch. All and all I feel like light should not receive a damage buff of 20% same with medium and its 10%.

  5. Versitility of tanking needs to be better,because right now its pointless. Tanks are not needed anywhere in the game right now. Just respecing all into con. and full sentry gear there is no benefit to it. Sure heavy is supposed to be the leaders of the group in PvE and PvP but right now im not feeling it. Heavy gets a 20% increase to CC but it doesn’t matter seeing as all the tank weapons CC have no effect on anyone. Lights rolling out of GW and slows by WH abilities having no effect because of their rolls. Call off shockwave or shield bash while the other players standing on the ice storm or what ever firestaffs aoe ability is and they’re up and rolling around 1ms later. Not to mention GA “whenever you pull an eneemy they are rooted for x amount of time” I have yet to have seen anyone rooted.

  6. Con attributes need better perks, like say for instance you want to go the beefy route at a certain point you should gain more resistence to damage and more resistence to stuns/slows should wear off faster.

  7. I feel as if fortify doesnt work in heavy, might want to look into that because again even in heavy and using dark sky GA thats supposed to add fortify and slash damage when using whirlwind, or even defiant stance granting fortify and shielding players giving fortify to them, no difference with it than without it.

  8. Armor rating’s it says, examples not accurate, 800 physical 300 elemental. But taking the item off, checking the stats in the lower left. You see no difference with it on our off, I feel like it should show you your resistence other than just whatever gems you have equipped. Because how do we even know if the ratings are working or not? Again, not seeing a difference in armor that has equal physical and elemental rating vs the armor that has less elemental than physical.

  9. Luck needs to be added to these ratings in the bottom left. Been playing this game since release, other than the short 2-3 month break I took and have yet to have gotten precision armoring tools, having done countless chest runs.

  10. The BB, essentially a pump action shotgun, reload time needs to be increased. Ah, fuck it nothing about it do I like, needs to just go back up on the drawing board or whatever paper you scribbled your ideas about it needs to be crumpled up and tossed in the trash, try again. One pellet will do 300dmg out of 10 pellets doing 3k damage on one shot, then the second shot and such a short amount of reload time the nect shot knocks you out. Not to mention the snare shoots half way across the map.

  11. If you wont fix the CC on the WH or shield bash you need to make it so rapier does not have a stun, because realistically, how does a rapier stun you? Also, void gauntlets scream ability, that roots you or IG’s ice shower needs to wear off the second you take damage just like all the other CC from both WH and SS abilities. I dont mind the spears sweep ability, makes sense. Then there’s wrecking ball, I have witnessed too many player instantly rolling after have been flattened to the ground while still laying down on the ground.

  12. OPR could use a major overhaul, right now once it hits around midnight on maramma its just 4 5-man premades queing up at the same time steam rolling the other team, 90% of the time my team, into the dirt.

  13. A better anti-cheat, seeing too many aimbots and with the bow doing 3k damage to heavy and god knows how much to light makes the game unenjoyable. Speedhacks for light attacks and Macro’s being used for heavy attacks. Not to mention there are lights running faster than other lights without zypher cake boosts on, at least no buffs above their head to suggest using buffing food to run faster. Almost like they increased their speed just enough to not make it obvious.

  14. More health reducing perks other than plagued strikes or the one perk that causes disease if you heavy attack. Nothing like trying to heavy attack a light armor healer rolling around you like sonic the hedgehog while you try to play whack-a-mole, while you and 5 guys try to kill them as they’re standing on scared ground. Maybe have it so emeralds on your weapons inflict disease, instead of what it does now or even chain disease. Like with chain lighting it causes a chain of lighting player to player, but this would chain player to player inflicting disease with light attacks for x amount of time. Now this is for melee users such as WH, GA, and SS. Hell, maybe even add it as a perk to con. this way on the tanks can inflict it.

All and all these are just things I think need improvement on, because right now me and the game have a love hate relationship. Ther’s nights where I’ll play all night if I can and other nights where I say “screw this” and ALT+F4.

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