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Houses, no matter the tier, should allow more than one storage chest at the lowest tier. Which takes me to 2.
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Storage needs to be higher or needs to be world round. Reagents weigh too much and then the materials I gather wont fit in the storage. A lot of back and forth for absolutely no reason. Which take me to 3.
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Crafting definitely needs to go back, dont know what ya’ll were thinking when you “tinkered” with it but it is now more grindier than ever. Spend 2-3 hours harvesting resources, having to travel back and forth between towns to craft the materials required, to travel back to the forge, to craft maybe 4 items and gain like 2-3 levels. Azoth needs to be a higher cap or the cost of traveling needs to be addressed as well.
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OPR, cool, needs to group everyone into VOIP on that team so VOIP can be utilized when calling out things. I.E. Baroness Hain. Nothing like being in battle and trying to type out where we should be going.
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Invasions, need a little bit of a nerf. In the entire 400 hours played I have not seen one invasion won.
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Settlements owned by companies, who no longer actively play, need to have the region stripped from them and allowed to be gained by another company to govern. 3 settlements owned by my faction yet they never play anymore and purple and green will not take them over. There needs to be a log in timer or something, like no one on that company has logged in in 14 days it is now up for grabs by another company of the same faction.
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Luck needs to be addressed as well. We need some form of marking that tells us our luck percentage. Have all these luck items running on armor and trophy bonuses but yet still see no change to drops or tier v crafting mats. It almost as if the bonuses are maybe or maybe not there.
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Need to get your stuff together on these armor and weapons. Full heavy armor taking ungodly amounts of damage from a guy with a bow/musket in the distance. Life staffs constantly getting nerfed because of stacking but yet leaving the ice gauntlets and fire staffs open for stacking aoe. Same goes for the void gauntlet everyone desperately needed? I mean why did you add this above all others? Did you think it’d save the game? I didnt see a spike in player activity because of a new item release or that pointless turkey that was added recenlty.
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Recommended areas, myrkguard for example, no reason the elites up there need to hit for 13k damage. Through all the armor and resistance from gems. Group size 5, more like group size 50.
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Water marking, this is more of a why are we changing it opinion. Like I have yet to have seen any good gear drop. Got a 515 great axe, havent gotten anything higher since. Been running as much as my group of 5 can push before we start getting our stuff pushed in and not one good thing to show from it. OOOOOooooo 14 obsidian flux from a elite chest or a common health potion from an elite up in myrkguard. Oh, my favorite is when Im in a high level area and loot a supply crate or ancient chest and get 5 iron rounds or arrows.
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Loot. Explained above as I ranted about the water marking. I get way too much potent solvent and the other regents, than I do the flux that I actually need for crafting ingots. Mining orichalcum is a hassle in itself as the best areas to mine it are now the worst areas to travel to. Need some blisterweave or scalecloth? Good luck, youll be loaded down with wireweave before you even get 9 of each. Cinnabar, is that still even in the game? Void ore, I havent even seen that yet. Only place Ive seen it is in the market or the chat.
Just wanted to drop this off before I log off this game. Might come back, might not. Enjoyed it until they broke the turd while they were trying to polish it. Now its just a grind fest from hell.