Yes i do considering all my gear is self crafted. Whats your point lol
Here is a catchup mechanic from the most popular MMO in history…
The Creation Catalyst
We’ve been designing this tier with a future eventuality in mind. If you haven’t heard of it yet, a new in-game gear transformer called the Creation Catalyst will come online 8 weeks after the content update (if all goes according to plan).
The Creation Catalyst will allow you to craft Set gear that you haven’t yet gotten from raid bosses or the Great Vault, and it will also be a swift way to gear up an alt later in the patch. The Catalyst exists as an answer to the problems we’ve had with class sets in the past (where either acquisition was much too fast and threw off content, or painfully slow and annoying). Your voices and frustration with those systems are the reason we’re building the Catalyst today. It’s powered by Cosmic Flux, which you’ll find easy enough to gather for this purpose. Cosmic Flux can and should also be taken to the Runecarver to make Legendary gear.
The Creation Catalyst is going to have an internal cooldown, which is a global charge that accumulates. This isn’t a case where it’s a personal cooldown that you could miss and fall behind – everyone’s got the same number of charges at a given time, so you’re all on a level playing field. This isn’t an arbitrary decision – by putting an accumulating charge on the Catalyst, we avoid making it so that the “right” way to play is to focus on gathering Flux (and not use it for Legendaries, or worry about grinding out as much as humanly possible), so that you can make your full Set the moment the Creation Catalyst unlocks. You’ll be able to make one piece at that time, of course, but then alts and players who come along later in the tier will find that they can create multiple Set pieces right away, which fulfils its role as a catchup mechanism.
New World was partly sold as a skilled based PvP game. Not grind PVE to compete in PvP.
Sounds good, have you got a source for that?
Knowing how AGS does stuff, it would not surprise me if they also nerfed the chance to roll 600 GS items in the same patch.
Source for what? Play the game lol
They did not from my experience (ive rolled quite a bit recently)
In the state the game is now, its literally a catch up dream. Gypsum and regular dungeons will get her expertise up SO FAST and get her some usable items. Doing chest runs is increasing expertise a ton as well and makes you money. Once shes 600 expertise the mutations are going to be so easy she will sky rocket into 625. The only uphill battle is the expertise upgrades which really shouldnt take long at all
Id be great if they implement something like a weekly locked item that you select and it will drop more often then the others increasing bump chances but it will be locked for a few days or a week whatever the number would be.
That would definitely help the people to get the expertise at least on their wanted items unlike now just trying to frustratingly drop something or get gypsum.
I am already at 600 on everything besides amulet and earring. But it was a pain me as someone who simply does not like dungeons it was indeed a pain to do
I agree completely. These issues should be among the top issues to be fixed.
Unfortunately I don’t think AGS or a lot of the current player base sees it like this. They have the mentality that anyone who can’t cut how the mechanics work should leave and they game will be better for it.
They don’t seem to understand that no new players combined with disgruntled players leaving means that New World will eventually be desolate.
It won’t be until the servers shut down that these same people will complain that there weren’t any warning signs.
Dude I’ve been doing chest runs for 2 months now. I did normal Laz the other day and got 3 expertise bumps. What are you talking about doesn’t take long? What are you talking about chest runs increases expertise a ton? Go look at the screenshot I posted a couple posts up from yours. It is todays IP chest run haul. A bunch of garbage and 1 wm upgrade total.
Yeah unless it’s intended I ain’t level up crafting to 200 to find out it’s a bug.
those small attribute bumps add up mate, being 300 main stat and 160 con allows for 200 con with food while not reducing dmg and in case of strength users not getting grit on hits.
nah mate they nerfed chest run bumps significantly in the gypsum patch. only fast way for bumps is dungeon grinding but orbs are the time gate there either that or your buying slots.
easiest way to implement this would be allowing to atleast buy unlimited normal dungeon orbs for laz/gen from faction vendor.
yes its fair.
If a dude learned to play a sport in 1 year as good as you had in five years. is that unfair?
Its in the patch notes
Its so funny because all gear between 550-590 is now entirely freakin worthless.
Its basically always been worthless, get better stuff
I have gs610
Its just a stupid design to kill all that stuff. It wasnt always ‘worthless’. Its not about “get better stuff”. Its about a dumb design choice. Dont be an apologist for dumb design choices.