This is the nail in the coffin

Really AGS, learn how to test your code, how is this deployed into live?

Mortar charge: will make your screen shake like hell.
Press N in OPR: quit the match. (fix on the way, but really?)
AMD 5800X + RTX 3080ti + LOW settings: OPR 80 FPS.
Desync: Congratulations, we are back to last year status, game feels slow, sluggish, like ice slide.
Shield: Character does not hold shield .
Respec in spectator box: BUG
Flickering terrain, not rendering.
Multiple times “lag detected” after 3v3

Make potions/buff food also available for OPR, to avoid Respec back and forth

3v3 is cool!! :face_with_peeking_eye:

2 Likes

people complain and then there is like 10 people playing on the ptr after the first day

literally could not test opr because there wasn’t enough players

3 Likes

This right here

1 Like

My biggest complaint is the massive desync that seems to have come with this update.

Its semi-easy to avoid/tip-toe around a lot of the issues. But my god is the desync worse than its been in a long time

to be absolutely fair.

this was a fully released game not a beta.

it shouldn’t be on the players to fix their game.

1 Like

upgrade your drivers

i guess but people complained and they gave them away to help fix problems before they go live and no one uses it

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