It won’t matter as long as desync is in the game. We need new net code or game engine or something because the balance / big fixing month made it worse. I dunno about you guys but, if i spent a month fixing your car and it was in worse shape when i returned it to you, I’d be looking for a new job.
I can understand that arenas are now the norm in MMOs and what modern players think of as “PvP”, but they’re really just non-MMO mini-games superimposed onto MMOs. That’s fine if that’s what some of y’all like, but I seriously don’t understand why you don’t just go play FPSs o MOBAs or something. Those are fun, too, and they’re exactly the thing you’re trying to find in MMOs, and then we can have MMOs that actually cater to people who like the MMO PvP experience, the sort of stuff described by the OP.
I agree with the OP
They should put pvp servers in the game
Good day just want to say im also pvper player.
2000hrs <~~
Opr all day <~~
War <~~
@pepper i feel you bro. Im also the same.
This febuary patch also stopped me playing this game.
- desync / skipping animation is the main problem.
Icant do the movements / skills that iwant to do…
It hinders too much in my gameplay…
All skill / attacks now are just based on luck if it didnt bug.
I feel dev / Ags family dont care about their game…
As a developer they should act fast and quick fix about this… 1-2 days should be enough…
Im losing hope to continue and losing trust their game company…
About the march patch.
They add pvp 3vs3 well thats good for low population server only…
and this is not a big deal…
You can do 3vs3 using duel option already…
For me as a pvper player:
-
They should add deathmatch gameplay.
All players will kill each other
(Random map) -
Push the payload (same in overwatch)
-
Musket war (all player used musket only)
(1 weapon mode only)
This game have big potential… of all mmo i played this one is the best… coop gameplay is at 10/10
Teamplay and strategy is a must… you cant win pvp by yourself.
Because what you’re describing as MMO PvP is just one type of MMO PvP, and the kind which happens to be the least competitive. There isn’t a MOBA that replicates New World’s combat, or WoW’s, or GW’s, or ESO’s. And while grinding is trash, the ability to fine-tune your character’s loadout like you can in MMOs is a strategic aspect that also isn’t replicated in any other genre.
There’s a lot more that’s unique about MMO PvP than just the non-instanced and zerg aspects of those types, which are generally worse than their more organized counterparts. I like world PvP, but you slog through a few dozen kinda shitty roflstomps before you find anything valuable. Meanwhile competitive matches of instanced PvP are far more frequent.
this has been said they dont listen to it
In ESO, competitive PvP was informally conducted as a user event.
1vs1 tournaments were the major event, but they ranged in size from 1vs1 to 12vs12.
Importantly, it is precisely because hardcore PvP events are rare that they have created such a rabid fan base among enthusiasts.
I think 3vs3 style PvP in MMOs would lose its special qualities and become mundane if it was done over and over again every day. If we’re going to be competitive, I think player events that cost a lot of money are more exciting.
Players who would want 3vs3 would probably play a few times and get bored quickly.
I don’t think it can be mainstream. It kills the strong point of the MMO.
Same players, same weapon configuration. It lacks variety.
On that note, open-world PvP is more likely to have battles happen in very varied situations, and I think an MMO should first take advantage of the strong points it has in itself.
Guess we’re just going to ignore the 15 years of WoW that happened after arenas were introduced.
Can you explain that to me? I don’t know much about WoW.
In 2007 arenas were introduced into World of Warcraft. That is actually why a small deathmatch style of PvP is called an arena. It launched with 2v2, 3v3, and 5v5, with 3v3 becoming the premiere bracket due to players focusing on it and it having the best combination of variety and individual skill expression (2v2 was too cheesy and 5v5 was too zergy). WoW arenas are without question the most popular form of MMO PvP that has ever existed and probably will ever exist. There are plenty of people who played for years and years and years with their primary drive being to participate in 3v3 arenas.
WoW started off with just world PvP, then they introduced battle grounds.
With their first expansion they introduced arenas, it had 2s, 3s and 5s.
I can’t exactly remember when but 5s bit the dust.
It wasn’t as popular and some weird things would happen with team comps were you would end up with like 2 heals and 3 dps and it you just couldn’t balance around it really.
2s is really popular for casual players; it’s the easiest one to get into
3s is really competitive and has a fair bit of variety in how you can play it and is considered the tournament standard.
Other games have 5v5, but with that many people they tend to add in bigger maps with more stuff to do - it’s currently the standard for all MOBAs, smite I believe, the new overwatch and guild wars 2 pvp which has a lot of objectives
Okay, I get it, NewWorld I guess the developers are trying to copy the success of WoW. I hope it works out for them. I will give that a try as well. ![]()
It’s just a format that works for games like this, WoW just happened to be the first one to try it.
They also happened to have the biggest PvP scene of any MMO by a long shot and I care barely think of any other MMO aside from maybe lost ark that actually has a 3v3 arena.
FF14 doesn’t have it as far as I know
Eso has a massive open BG and smaller 4v4v4 battle grounds
GW2 has 5v5 and world v world and actually flirted with some arena style game play as well.
It just kinda works
If you enjoy PvP I genuinely feel you’ll enjoy arenas. They scratch a different itch than big, zergy PvP, which has its place and it absolutely should be expanded upon in New World (wars and OPR should be improved and maybe new versions of that scale of PvP added that perhaps rotates with OPR or something), so please don’t mistake me on that account. I don’t at all think that those existing is bad, or that they should be removed. Arenas, though, are a great addition even if you only do other types of PvP, because they will draw and retain a core of PvP players who will further bolster the numbers of those larger-scale PvP engagements that you yourself prefer.
Where is 1v1 tho ?
There have been a lot of restaurant analogies on the forums lately…
3-3 is not bad, but where are the 1-1 and 5-5 formats? It’s 90% solo players! give us 1-1! And don’t talk about balance! Just 5 minutes after the start, if no one has killed anyone, the victory is given to the one who caused the most damage! Everything is simple
Omg…please…PLEASE dont reference ESO’s Pvp in a good light…
Its the WORST example of good pvp in an mmo
I came from ESO, was a day 1 PC launch player. I quit when this game came out
If you think lag/desync is bad in this game, its far worse in ESO.
ESO’s battlegrounds(arenas) are the most poorly inplemented battlegrounds. In ESO, its 4v4v4…3 teams, not two. There are about 5-6 game modes all objective, except for 1 deathmatch. You cannot queue directly into deathmatch!!! You have a 1 in 5 chance in getting a deathmatch, and all other objective modes can easily be played bypassing pvp(cuz you have 3 teams, not 2)
The format thats been presented so far for NW (3v3) is already miles ahead better than ESO.
ESO is a great PVE game, extremely causally oriented. The combat itself in ESO is awesome, but thats where it ends. Cyrodil(the open world pvp zone) is absolutley dead, and the peformance degrades every patch. There are classes in ESO that cant even use their abilities in certain zones
Im sorry, but ESO/ZOS is an example of how NOT to implenent pvp in an mmo.
Im looking forward to 3v3 arenas, and i also like wars and outpost rush.
I miss barrens chat.