Three Weeks Later, New World's Playercount is Barely Half Its Peak

A lot of people have left due to the game breaking exploits going on without any reprucussions. Towns taken with exploits, infinite Ori node caused huge amount of void ore to be farmed. Trade duping to clone items. E.g full sets of void armor and bis weapons. These companies are literally causing people to leave in droves as the “why bother playing” mentality sets in. Unless they do something serious such as perma bans and temp bans or removals or dupes in the game the population will decline.

Archeage had the same thing and the devs did nothing in that game and people left in droves.

The players who left have bought the game already, so why should AGS care about em.
Its their decision not to play „for free“, shrug.
All AGS should care about is attracting new customers. And that can be done just with an extensive marketing, without even improving on the actual product :slight_smile:
So this thread is pointless lol😄

All of that is NINE years later and had nothing to do with the AOC release. AOC created the CE to frontload capital to address issues they knew they’d be releasing the game with.

Stop with the appeal to authority. That’s not going to work here. “Forbes” didn’t write anything, a gamer who writes cool sci-fi novels did.

Sane, rational posts are rare and enjoyable to read. TY, @Neith .

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Why did they almost file for bankruptcy if it was a “strategic financial tactic”?

So he is not affiliated with any Forbes and not qualified to assess more than 60% population loss.

@Nyel I have to disagree with you on content , if you have ever and you probably have , go up along the hard borders of ebonscale , great cleave and go to the red wall of death and you will see that there are zone there that seem to be created , hell roads already go there , so content has been made , more than likely some sort of end game progression , but as an IT professional myself , i can understand the mentality of the devs and the studio at large , why try and give more content this soon where there are fundamental issues that need to be addressed , and yes addressing 1 issue may create 3 other issues , but as they pull on that thread to find the spool at the end , they will find the solutions , or atleast a acceptable solution to be able to move on to other issues they have to deal with , problem is sometimes the issues that pop up like gold sellers , and the like put a bit of a wrench in their schedule , but they have been weekly at the very least introducing patches to address singular issues. population balance being one of them.

number 2 would be the premise of their game , but murphy’s law always bites . so they gotta roll with the punches.

What year did AoC come out?
What year did they file for bankruptcy?

It is clear you have some kind of mental blocker here,
and it is either with understanding English or understanding how time works.

I don’t know how many here played online Games and specifically MMORPGs before, but significantly dropping player numbers are as normal as the sun rise. That’s not even correlated to the quality of the game. The amount of players might be higher than in other games (which i haven’t checked), but the situation in general is not even concerning. If you compare the absolute number of active players that is left in New World to other MMORPGs i think you will be surprised.

What mental blockage are you talking about?

Age Of Conan sold 1.4m, sub-based. At that time it has the best graphics overhaul. it turned F2P 2-3 years later a distinct clear sign of either loss of interest and business. I don’t know when they if ever applied for bankruptcy what they did clearly state that they were paying their dev team from bank loans.

Are you missing what I’m stating or do you have a clear mental blockage? Let me reiterate, most of the 'loss of business" from old titles stems from bad server instability. At least most old MMO’s even FFXIV suffered with this state. This game however is released in 2021 where server instability is probably the lowest chance for players losing interest. They can play but they just don’t like what thy are playing.

Again this is very misleading most players here compare old MMO releases where server instability is a major concern.

Look at Lost Ark and Genshin Impact and tell me if that is still the case. Solid Gameplay, Good companies that actually adhere to their game policies, Good servers.

We called those people Burnouts in the 60’s man.

Do you have statistics for the launch and the first 4 weeks of those games which are solid, so we can compare properly?

I think people are assuming things that are just not correct in comparison to other games. You MIGHT be right with server instability in older games, but that doesn’t necessarily proof anything, because a lot of players expected something out of the game that the game wasn’t designed for and that’s why they leave. So i think you can’t just assume that 50% of the player base are leaving because of the quality and that’s why i am comparing it to other games.

So if you can provide the statistics for Lost Ark and Genshin Impact launch i would be very interested to take a look into those and keep the discussion going.

Yeah, you’re a lost cause. Good luck on the crusade. Take care.

You are living in a fantasy world. If this game turns into another Crucible… I will laugh at your face.

We can see the QFR’s of those games. Sadly I can’t see or tell if “the population” if ever declined. I haven’t seen a massive bad forum post in those games as I do see here.

All I can say is that if a game made a quarter-million dollars in the first month. I’d say that is a success. Maybe that is my confirmation bias, but I highly DOUBT that these games lost (if ever) a huge chunk of their population in the first month. Lost Ark literally steam rolled to the number 1 most played MMO game in S.Korea.

Your game is borderline unplayable, how do you plan to address that?

Yeah, i get your point, but Lost Ark isn’t new. So if you want to compare numbers, then the only way is to actually check Launch + 4 Weeks to then compare it to New World. Nobody knows if New World will maybe Steam Roll the Lost Ark Launch and the player Numbers in the west. It’s too early to tell, but i am really curious about the facts which nobody seem to have, but people assume a lot. That’s my point. We are all talking on behalf of our opinions which is fine, but all we know is how New World numbers declined up until now and that’s it. Overall the game is such a big success, because AGS sold a ton of copies.

All i want to say is that it doesn’t matter what people think this game is or will be, because we don’t know and assuming that players only leave because of quality is just wrong. It might be a driving factor for X% of the leaving players, but i guess the main reason is just that they expected something different to what they got and then left because of that.

But we do have the facts here. Comparing these values and “defending” it like it is part of the plan doesn’t make any sense. Or it is just “natural” for games to lose that much, especially on MMO especially comparing it to old games where 56k and 128MB is the highest connection is just crazy.

What other driving factors can it be from New World losing interest in less than a month? Another Triple A game? But that game is just coming out next month of a different genre. In 3 weeks Battle 2042?

The decline is just way too obvious. Badly designed quest, outrageous exploits, and glitches that was pointed out during Alpha, Beta inability for a “Triple A” company to ban exploiters, inability to add the simplest functions like adding filters to reduce gold spams. Compounding problems about the game is what obviously drove most to just simply give up.

I asked you for facts on Genshin and Lost Ark, but you haven’t provided them, so i think there is a big whole in this argument.

I am not defending anything, i am just saying that discussing on behalf of opinion won’t lead anywhere because everybody can have an opinion which is fine and we don’t have to agree on that. But facts are facts and they don’t care about opinions. So as long as nobody here can provide any legit numbers to compare against New World there is no reason to even talk about comparisons at all.

You calling people crazy to compare the sources we have to one another is just sad and shows that you are not even willing to step away from your subjective assumptions and that’s not healthy for a discussion to start with. Also telling that the decline is way too obvious is just your opinion or do you have some survey to proof that?

I respect your opinion and i disagree. So as long as we don’t have any further facts i am out of this discussion, because we shared all our arguments and can finish the discussion. Thanks for sharing your opinion and have fun in New World or whatever game you are switching to :slight_smile:

Seems like u havent played a lot of mmos ;p