Tier 5 Resources - FEEDBACK

Quick Intro:

Been playing since launch. Over 600 hours. I am 200 every Gathering Skill as well as every Refining Skill and several Professions.

My Experience in New World:

In New World, Mining was the skill I set out to level up from the beginning. Hitting end game, going to the Mines up in Shattered Mountain was my daily ritual. After several server merges (that brought many GOOD things) The one problem I have now is I have gotten to a point now where I have given up even trying to mine…

Playing on Camelot (US-West) the past ~20 times I have gone to multiple mining areas for Orichalcum Ore Its always completely contested, as well as bots there 24/7. The last straw was heading to Reekwater and seeing camps on all the Node Spawns. This is really silly. Its just such a buzz kill to my playing experience. It removes “content” for me to do. It encourages botting…

Honestly, it just feels AWEFUL. On low pop servers, I ran into this issue, but nothing like it is now. Ill even get on at 4:30am or stay up till 1-2am and try. Nope. Always filled with other players, or bots… This makes mining these nodes extremely frustrating, not fun, and honestly invites bots…

(EDIT!) SUGGESTION:

(EDIT) I had suggested adjusting the respawn times, and quantity of Orichalcum Ore… Only to have someone suggest the best idea that combats bots, and provides a MUCH better experience for players (as well as potentially LOWERS server stress).

“Let each player have their own timer/clock like you have with chests, so you can see and mine the resource based on your timers and not on the world’s spawning.” So you treat resource nodes, like you do Chests and Elite Chests.

I know the “Challenge” is “This will stress somehow the servers”. However I really think if these were treated as 24 hr CDs, and reset “daily” at the 5am mark, like Elite Chests. This could LOWER the stress on the servers. Right now nodes are being “hit” and respawning all over the map… At all different intervals, all the time, 24/7 especially by bots.

You could do something like tiers 1-3 resources have an hourly respawn. Tiers 4/5 are daily respawn at 5am. SOMETHING like that. So people can reliably build out “routines” on where they prefer farming.

This SHOULD combats bots

as they cannot just sit on a node route 24/7. Bots would need to build out much more comprehensive routes, maybe include fast travel, and they cant just camp 1 resource.

This also makes it so a bot - farming resources- DOESNT RUIN the game for others!!!

2 Likes

I do agree on the nodes being camped 24/7

Between AGS increasing the crafting XP needed from 1 to 6 million, the lack of bot detection/enforcement and the lack of resource nodes, I just assumed they either really hate crafters or they dont really want crafting in their game.

3 Likes

Lowering the respawn timer won’t solve the problem of campers or botters- in fact, you might just make the problem worse. They would adjust within a couple days.

Either make every ori node have real protection (say a mob you need to kill in order to drop a key to open the node) or spawn additional nodes at random times at random spots around all maps. or both.

Half of the issues on resources wouldn’t exist if they had stuck to the original map design where all levels of resources could be found on each map- you might notice this in certain corners of one of the starter map. This would have made farming and finding resources so much more enjoyable…

I dont think there is necessarily a lack of resource nodes. Its more the fine-tuning of those nodes. For example.

There are 205 Orichalcum Nodes in the world. There are 221 Oil, and 213 Platinum. 233 Wirefiber… So it doesnt seem totally out of line…

I think what you mean are there are a lack of viable farming locations… When a (Large) Ori Vein takes 23m - 34m to respawn. Or even a medium is 21-30minutes… That isnt exactly something you can go out and “Farm”.

EDIT: This is why having all the resources “personal” nodes, would make sense.

For example - Each Orichalcum Node could have a “24 hr CD” and reset “daily at 5am” like they are doing with CDs. So now if you want Ori ore - you go hit up various locations and you KNOW it will return you reward. However you cant sit there for hours and farm it. So if you want to keep farming Ori Ore, you will need to learn all the best spots around the map, not just 1 spot and get it on lockdown with a good rotation.

Imagine being able to hit up Reekwater as well once per day. Its not “amazing” but its like 7 good nodes you could hit, get a few hundred Ori Ore guaranteed, and then go craft CDs with that.

1 Like

I do think it would help. If I hit a node, and it takes 30 minutes to respawn. A real person isnt standing around for that… But a bot will stand there all day and be ready to hit it every 30 minutes.

Im not saying this “solves the problem” what I am suggesting though is making it more “active” by lowering the respawn rates.

Yeah, maybe they need to put more nodes in various places. There are MANY “single” nodes scattered around the world. Those are basically a waste as no real player is going to go hit those unless passing by.

My suggestion would be to have all nodes be instanced to each individual. So when you arrive at a node, it will be available to you. If you harvest the node, then a cooldown for that node happens for you, say 12 hours or so. So if you want a lot of ori, you will have to travel all over the map to get it, since you can’t really wait for an individual node to respawn. But the good thing is that you will KNOW that an ori node is available to you if you travel to it. Nothing is worse than traveling all over the map trying to find nodes only to find them harvested. The travel is long enough, but coming up empty sucks even more.

4 Likes

I agree. If they make each node like they current have all the Chests across the world… that could work really well.

I know some are 1hr CDs, and Elites are 24 hr cds. Could make tier 1 -3 resources a lower CD (1hr?) and tiers 4-5 resources a 24hr CD. All personalized and tiers 4/5 would reset each day at 5am.

Yes, they can. Shortening the respawn timer just makes it easier to bot, not less. Not reaching all nodes in a rotation? Add another bot.

Shortening respawn timers makes smaller groups of nodes even easier to bot as you can now task a bot on smaller locations.

Also a lot of real players camp nodes whilst at work/afk/whatever, shortening the respawn timers just means they get to farm even more, doesn’t fix the issue of campers or bots at all.

Instanced nodes is probably beyond the devs capability but adding in extra random nodes shouldn’t be too hard as would be making the respawn timers on nodes random between 1m and 1 hr - which would really make camping or botting much harder.

At the moment it’s all too easy to predict when a node will respawn which only helps bots/campers.

This was discussed endlessly and “we are taking the feedback to the devs” but nothing came back yet.

The most accepted general idea was to let each player have it’s own timer/clock much as you have with chests so you can see and mine the resource based on your timers and not on the world’s spawning. This will stress somehow the servers but considering that there are many more chests in the world that work with the same mechanics wouldn’t be something terminal.

Let’s see if they have any return and how it’s implemented, remember that QOL changes are being introduced in the next patch, so there is still some hope.

1 Like

I REALLY like this idea, this also combats Bots very effectively. Since a bot cannot really “sit” there 24/7 and mine the same nodes over and over…

I would wonder how much stress this would actually place on servers. Especially if the “Reset” happened everyday at 5am. We might see some major “lag spike” at 5am, but after that should be REALLY smooth for everyone without nodes re-spawning over and over

@aaronmsmith88 - I agree 100% and I am sick of it. I am so sick of wasting hours of my limited game time roaming from spot to spot only to find that there is no spot to farm. It is now my main mission to keep posting about this problem until AGS acknowledges it and does something to fix it, which brings me to my next point…

The only fix for this is to make the resource nodes instanced. If they are worried about the market being flooded by doing this, then make the respawn timers 1/2 an hour or even an hour. So if you want to farm A LOT of a particular resource then you will need to go to multiple spots. Any other solution doesn’t fix the issue.

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Heck, Id even argue Tier 4/5 resources spawn every 24 hours. I mean if you can 100% go to Mines and hit on 28-30 Ori Nodes. Thats a TON of Ori Ore. Doing Myrk Runs will also net nice Ori Ore.

Honestly the more and more I think about this, Im blown away this hasnt been done already. It adds so much value to current content.

I would actually go run Mines/Myrk and other zones more often (Imp Palace) if I knew I was getting guaranteed Ori Nodes PLUS Elite Chests out of the deal…

I dont even mind these nodes having a LONG 24 hr CD that “resets” at 5am with Elite Chests.

As you suggested, If I want to go farm a TON of it, I need to hit up multiple places on the map. But this would make it worth going to various areas knowing it will 100% be there.

Man, I love this suggestion. I honestly would play the game MUCH more if they did this. Right now I log in, wait for 15 min, if nobody is running Mutations, log off.

If they made All the gathering Nodes “personal” like Chests. You can bet 1000% I would be hitting up Ori Spawns, Starmetal Spawns, etc. To gather some mats for my daily CDs…

Oh man… UGH AGS needs to do this!

AMEN!!! That is what I am saying! I wasted so much gaming time over the last 3 days doing just this. Running from spot to spot only to find them camped. So frustrating!!

Agree. Just went to Mines again (6am) and there were 4 people farming there on my server. Literally didnt get ONE node. Just gave up. Wasted 20(ish) minutes and literally makes me not want to log in.

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Oh, but remember, according to @BallMouse the game is built around scarcity. Sounds like a botter to me. If you don’t have 5-10 hours a day to spend gathering than that is your problem! Lol, the replies people come up with here. How can anyone view this as a bad idea UNLESS you bot and sell your resources?

Agreed. The ability to know you can log in, put on mining luck gear, drink a quantity potion, and go hit a handful of nodes to farm resources. Even if you cannot hit those nodes again for 24 hours… Seems like a HUGE QOL improvement to me.

Keep t1-t4 nodes the same as now.

Make all T5 resources personal and on a 24hr CD (5am reset).

This literally solves the problem.

2 Likes

And helps eliminate gathering bots w/out having to actually police the bots.

1 Like

Yup, 100%!

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