For now it looks like ags is changing anything for the casual player, so every idiot will be able to participate in PvP and dominate because the game is changing into a skillcap system… Nerf everything and anything that needs skill so every andy can play it, yesterday with the ptr change notes was the day that made me feel that ive wasted time on that game just too much…
bump
This.
Were just about any of my comments about it’s damage? Its heavy has a much longer lunge than GA. GA has no lunge on light, Rapier lights still move you forward.
Spr/Rapier is very strong in war for quick take downs, GA/WH could never produce. My last war I followed a SPR/Rapier guy known on our server, all I did was provide him some CC and maybe one or two wacks on targets but he basically melted them.
I’m 300/200 with bis/near bis gear, even on squish targets I took out alongside him, it wasn’t nearly as fast, which I get as GA is a cleave/group initiate weapon.
Again none of my suggestions on rapier balance removes anything other than Riposte being able to stun more than whats in front. Most of my suggestions are moderation on its kit to not make it a get out of jail free card.
If you think GA is in an acceptable place, you obviously don’t play it.
Never have I ever seen a thread of this size get ignored this much, at least a community manager can reply to tell us the feedback has been forwarded, the devs should read the forums themselves btw.
I am really wondering why people tends to think VG is OP.
Yes the blade does a lot of damage true, yes its zone (oblivion) is to avoid but the stun kiss is garbage no?
I mean I can dodge it 80% of the time or even more, and you can stay out of the zone and if you are a cac go into another opponent?
PVP is not trying to snowball a target but a team, same example for the hachet, guy is under berserk and ultimate passive still up? I just kite and avoid him and go into another guy.
I really do not want to be mean but most of the time people do not dodge and have very poor positioning resulting in the believe this void kiss is OP.
Come on a dude with a void guntlet coming in melee you know what he will do to you right?
You can also do loopy loops around a vg player using void blade and they can’t really do anything lol.The lunge will pull them to where u were making them miss.
Despite what people say on the forums petrifying scream does have a .5 animation where they put their right foot forward.
I’m not sure if rapier needs a nerf but I do agree some good dex players are impossible to catch. There are a few people on kshira that when we see them in OPR we ignore them cause they can’t be caught unless you have 4+ people coordinating CC. Pretty insane.
Now as far as the VG, the complaints there have to be the most overblown thing I have seen in NW to date. I tried an IG/VG build for a few weeks and yes you can destroy someone in a 1v1 only IF they’re silly enough to stand in oblivion. If they kite at all then the strength of the void blade disappears.
The scream is instant sure but it has like no range at all. I honestly don’t get it. I mostly play IG/FS now and I don’t have trouble against VG users. I would say I get killed the most by GA/WH or Musket/Rapier. in terms of 1v1.
The VG is pretty unbalanced in war. You get 10+ VG users to cover the point in oblivion, which removes sacred ground and does DoT, and then they scream everyone.
its unbalanced it duels as well no melee is going to beat a VG with out stun locking them then running away
People saying it’s easy to avoid / dodge don’t realize their is 15-20 VG + in war and combined with IG shower or wall you can’t dodge them all and just get zoned out of their 15 orbs ? VG needs to get nerfed there is no doubt about it. Increase Rapier CD and take stam out. Anyone who play vs 5 premade in opr who plays mostly IG/VG know it’s impossible to dodge them all they will catch you and melt you
You’re right the weapon is too OP as it is, it was suppose to be a high skill ceiling weapon. Not a “spam to survive” weapon that every newbie uses very effectively.
I suggest the riposte duration is decrease from 1 sec to 0.6 sec , and hitting riposte decreases this ability cooldown (rewarding good players). Also on top of this increase riposte cooldown from 12 to 16 secs.
Due to the medium armor + evade being OP, i also agree removing the stamina reward is reasonable to balance this overall, i supose increasing the damage somehow to make up for the stamina nerf would be also ok.
Cancel animation is coming … no nerf at all should be done before, everything will change and will require a way better real fight analysis.
Regarding war, well yes it can be an issue but everything has a counter anyway and unfortunately, I might be hate for this, but war does not concern a lot of people, sadly…
Balancing weapon for 20vs20, 40vs40, 1v1 is basically impossible right, the situations are completely different? I mean there is no solution.
The solution is to nerf these op weapons , they are clearly outperforming everything.
Nerf void gaunlet, nerf rapier, nerf ice gaunlet
Strength needs to be the king in close range fight, not the void gaunlet or other not strength weapon
Rapier is fine as is, if you are left click spamming you deserve to be riposte’d.
It can be iframed/dodged if you are doing jabs 1-left click followed by a dodge or you can bait the player to use riposte. The rapier isn’t designed for a player to be stationary and trade blows with other melee weapons.
I well placed scream from a VG usually results in a dead rapier player since mobility is literally shutdown.
A rapier player in light would be hard to catch due to the ability to be able to roll and gain distance, but in medium they have a higher chance to be caught. If you are melee and chasing a rapier player in light armour i’m sorry but you’re being kited and a fool if you die. Usally the answer to this is a hit scan weapon such as a musket.
As for the VG its meant to be a support weapon and shouldn’t be doing that much damage, but if you are silly enough to sit in its circle and think you can trade blows with the blade then your chances of winning is slim. The VG will need to re-tuned appropriately either removing the amount of rend it generates or reducing its healing ability.
As of this patch riposte and flenche doesn’t seem to execute when recieving multiple blows from various directions, were hitting either of these abilities has put it on CD and nothing happens.
Nerf IG? Lol you must be mad. It’s a CC weapon. Sorry you got CC’d.
This issue has appeared in almost every weapon discussion on this forum.
Early on musket users were making noises about adding block or bayonets to make it more melee friendly. Yet that’s a large part of the reason for having a second weapon.
It doesn’t seem to be a conscious bias for most. Yet largely every group believes one set of armor, one set of attributes, one set of weapon skills should be able to survive just about anything. That’s never been true in any mmo in recent memory.
qualquier inutil es immortal con rapier que cojones dices, jugadires malisimos con qualquier arma de repente usan rapier y pueden escapar de 10 players sin morir que logica tiene eso?
Y si eres bueno con el rapier aparte de escapar de giras y puedes matar perfectamente otro player por q para poder alcanzarte se a tenido q gastar practicamente todas las skills esquivas un buen player de rapier ademas de poder escapar sin ninguna dificultad de gira y te rebienta , ningun sentido
yo uso rapier y me rio del 90% de players. FIN