To the devs of New World: I wholeheartedly love your game

Well I’m offended at your views on the state of the game so I flagged you back :slight_smile:

See you in Warzone KEKW

yeah because he can’t take people opposing his retarded views so he uses a broken flagging system to silence them… the behavior of a little bitch. i bet he would look the other way if this would come up in public.

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No, I do not understand how you get offended by a picture that’s not even related or aimed at you.

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well then you dont understand my point it’s fine my dude

It’s okay. I realize people like him are prolly these ex-FPS kids that found out about New World from their favorite strimmer.

No need to fret, prolly find him screaming about GAXE nerfs and sending expletive filled whispers to level 20s in skinning gear.

EDIT: Just realized this dude is a GAXE ape KEKW explains even more.

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Lmao. This dude is living in absolute denial. How is any of this acceptable in 2021? Lmao

" i’m used to screen freeze it’s fine, you can always continue to bash in the melee even with the screen freezed. (and yes, screen freeze is still happening during war) and other rollbacks/random lag teleport in the melee, gravity well not going out, and the usual quick swap weapon not functioning, as i said it’s fine, the game is still PLAYABLE with those little lags/bugs. "

I mean…

THIS ONE IS UNPLAYABLE.

He’s just being a hypocrite.

Yeah pretty much. I don’t get why people get triggered when you call out AGS for their poor design choices, poor community management and everything else they have CHOSEN to do that has caused the downward spiral of this game.

it’s a bug report from 2 days ago litterally making the game unplayable.
and i hope you will not encounter it

As opposed to all the other bugs that make this game playable?

Seem to be missing the point “my dude”

It’s not even a bug man. What you describe in your report is how the game reacts to high ping/slow connection. “Hope you will not encounter it” you say. I deal with this everyday lol

The point is that this game has a shit ton of gamebreaking bugs. It’s not a good habit to get “tilted” because people point out the obvious in a humorous way.

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He’s missing the point my dude. xD

yes my dude next time i see an unrelated image post… well you’ve been warned. have a great day my dudes

I’ve been warned D:

What are you going to do “my dude”? Are you threatening me D:

I too have to say I like the game. Overall and honestly there isnt one on the market atm that I would want to play more.
But as I said many times I do approach NW as modern take on runescape so that’s little bit different than people rushing to endgame and 600 gs…

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Hahaha. Hahahahaha

This kind of post is bound to attract trolls but I just want to say that I agree with you - I love this game.

The music and sound effects are really well done - I actually turn music off as soon as I load games and I’ve turned this one back on and left it on. I love the way there are so many things to find when you’re running from place to place and how you can just get distracted by the enjoyment of playing while you’re running a quest. I really like little things like the bonus materials when crafting and the fact you get XP for everything from picking a herb to exploring a new zone. The detail of the cooking and furniture systems, the way housing items settle really well in the space, the impressive acrobatic moves of the combat systems, there’s so much that is good about this game.

That’s not to say it’s perfect but it really is worth working on. The main challenge is community balance so I think some of it is up to us. I hope AGS will work with us to continue to make this an amazing world to spend time in.

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“The main challenge is community balance so I think some of it is up to us.”

An honest question here: How would you describe the effect of the following in relation to “community balance”:

(i) the direction the devs have taken re time-gating existing content and making it even grindier for little to no upside? (what is the benefit of 590 vs 600 GS? 1 attribute point and potentially a decent perk)

(ii) the massive game breaking bugs (duping, TP being shutdown multiple times, SQL errors resulting in the 300-400K deposits to people; falling through the floor after teleporting etc…)?

(iii) Overtuned content - Myrkgard trash mobs, the doors that gate certain areas of Scorpius / GC / Eternal Pool?

(iv) Tuning Orbs for dungeons and other PVE content?

(v) Overall fluidity of gameplay (i.e. weapon swapping, rolling, dodging, and overall game responsiveness to input).

Really curious how you would attribute those issues in particular to “community balance”

Thanks and appreciate anytime you give to respond meaningfully.

Firstly, when I say community balance, I don’t think it’s all on us. A lot of it is whether the game mechanics allow for all parts of the game to prosper.

(i) the direction the devs have taken re time-gating existing content and making it even grindier for little to no upside? (what is the benefit of 590 vs 600 GS? 1 attribute point and potentially a decent perk)

If there’s barely any difference then why engage in that part of the game when there is so much else to do? I appreciate the way the devs are trying to encourage skilled PVE in 5-man groups for high-end content and blame players for zerging these areas in an endless grind.

I see the Expertise system as an improvement on the current system, that gives us more ways to play. I love that I’ll actually be able to see my “watermark”. Expertise is a much better name for it.

Remember, it’s a game, not work. You don’t have to do anything, you get to do it.

That said, I think it would be worth the devs looking into the drivers behind player behaviour and respond to that instead of knee-jerking when they don’t like the way the content is being used. Do people just want to be on an even playing ground for fair PvP? Are players grinding watermark because they want to control a territory and need to be able to compete in PvP to do that? Adding arenas and diversifying power in settlements might do more to address player behaviour than (edit … I was writing this in between playing and talking and I’ve obviously stopped mid-sentence here. I don’t even know what I was going to write)

(ii) the massive game breaking bugs (duping, TP being shutdown multiple times, SQL errors resulting in the 300-400K deposits to people; falling through the floor after teleporting etc…)?

Bugs suck. Duping, system crashes, reverts, weird glitches, etc have always been part of my mmorpg experience. Do I love them? No way. But they do make me realise how much I like playing, because when a bug is preventing access to the game or even just all the game’s features, I get annoyed.

I think game code is pretty difficult. The AGS team is doing their best to fix things. I’d like Amazon to give them more staff so they could do it faster and better.

(iii) Overtuned content - Myrkgard trash mobs, the doors that gate certain areas of Scorpius / GC / Eternal Pool?

I’m not qualified to answer this one properly, so will just share my minimal experience.

The first time we encountered the big door in Myrkgard, it was just my husband and I, tank and healer, and it took a LONG time to get through. I loved this, even though it was long and boring, there was also the drawn-out anticipation of what would be inside and the sense of having made an effort when we finally got through. Breaking up content like this is a good thing.

We haven’t explored all the high-end areas yet but what we like is to go through carefully, control the aggro, kill our way through. What we hate is a zerg running in, or even a chest runner, dragging aggro and getting us killed. If people were more considerate of others, this wouldn’t be an issue.

(iv) Tuning Orbs for dungeons and other PVE content?

The tuning orbs are fine on the low dungeons and I always keep one on me for up to Dynasty, in case someone needs help or the group decides they’d like to go there. I haven’t used my Lazurus or Genesis orbs yet, purely because my watermark isn’t high enough to make the loot worth it. I don’t mind saving content to do later. But I think the cost of making those orbs is too high.

(v) Overall fluidity of gameplay (i.e. weapon swapping, rolling, dodging, and overall game responsiveness to input).

I play a cloth-wearing Life Staff / Void Healer. Weapon swap is better than it used to be and good 90% of the time if I don’t spam it. Rolling is fun and the main reason I won’t give up the cloth. I don’t like the healing interface and would prefer keys for targeting group members but it’s not a game-breaker. I think the “bump” from mobs is a bit heavy but I’m used to it now and don’t get hit too much anyway.

This has nothing to do with community balance though.

Really curious how you would attribute those issues in particular to “community balance”

Thanks and appreciate anytime you give to respond meaningfully.

Hopefully, you were genuine in your questions, as I have been in my response. I certainly don’t have all the answers. But it’s quite disheartening to enjoy a game so much then come in here and see the constant complaints and whining. Don’t get me wrong, some criticism is warranted and needed for the game to improve. But the forums are so unbalanced that I was very happy to choose to post on a positive comment, rather than try to fight all the negative ones.

You can be a fan of the game but not having a realistic perception or acknowledging the games issues isn’t going to help you. The majority of people seem to disagree as you can see the peek players literally drops daily on this game and is probably a trend that’s going to continue as new games come out and new expansions for older games come out. Hopefully they’ll be enough of you and amazon will find it worth paying devs to maintain the game a year from now.

Ironically I hadn’t even realized I haven’t logged into this game in over a week. Most people just go back to playing something else like myself.