Transfers making server pop unhealthy

Letting over 2000 people transfer to a server with already a stable playerbase of 1000+ players is not going to work out with the server having a player cap on 2000 players… Que times is going to destroy the game really quickly if you dont find a smart solution!

Game was launched, queues were long.
Players did not want queues, so players got more servers.
Players did not like low pop servers and wanted server merges, players got server mergers.
Players did not like server mergers, players wanted transfer tokens.
Players got transfer tokens, and locked servers.
Players did not like locked servers, wanted more transfer tokens, got transfer tokens.
Players transferred and created long queues and dont like long queues.

QED Players will never be happy with anything that AGS does, even when they get what they asked for.

This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.