I understand this might not be a popular view, But I would like to identify what I fee is a shortcoming.
I feel there needs to be a “Timed Travel System”
Wow has the flight paths, and it works well for “extended travel”
Today I Purchased a house in First light, Tier 4, save all my pennies and grinded the needed faction.
I am happy and OK with this.
My INN is saved in Brightwood.
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I completed a quest inn Weavers Fen, and recalled back to the INN to drop items in the bank.
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I wanted to put some items in my house, so I recalled to the House. and did what I needed to do.
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I am in a position now, were I have no Azoth, due to some Crafting.
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bored of Crafting, I have decided to go back to questing.
****** and this is the flaw *****
I have no way to get back to Brightwood, without doing a 20-60 minute run back to my Questing Zone.
Timer left on the Inn Timer is 45 Minutes. so basically I am going to go play something else and not come back to playing. which might be fine for the hard core player.
Had I wanted to play a different game today, I wouldnt have started to Play New World.
I am literally forced to entertain myself with something else because of the current in game mechanic which is restricting Travel.
I understand the mechanic for Azoth, and how it should be used for different things, but Travel and Crafting should NOT be using the same mechanism.
Anyway, I am sure this will fall of deaf ears, but as the expression goes, You cant complain about the Party that’s elected, if you don’t vote. So, If I dont come here to raise an issue , I have no right to expect it to change.