Ok, so in this thread, let us, the gaming community, attempt to provide AGS with a useful tool for getting an idea presented and discussed. I would like to have a good discussion on some quality of life improvements that would solve some rather daunting problems for current players playing crafters, with three houses/trophy sets.
Right now, as far as I know, there are 16 trophies in a complete set, and these are broken down into three main categories of 5 trophies each, with the global luck trophy rounding out the set to 16.
There are 5 trophies that give combat bonuses against some types of enemies.
There are 5 trophies that give bonuses to a particular gathering activity.
There are 5 trophies that give bonuses to a particular crafting skill.
Keep in mind that there are also three tiers to these trophies!
Now, we can have many more trophies in a given house than can actually be put up on the walls (which is how you gain their effects), and that any house can have just 5 trophies up at any given time, meaning that at least 11 other trophies are going to have to just “sit there collecting dust”, and not giving the player any benefits at all. I understand the limited use, and would prefer not to have replies demanding all trophies - all the time, in every house being made in this thread. I would not be adverse to posts/discussion that higher tier homes should have more (potential) trophy slots than lower tier homes, but lets keep that within the main discussion of this thread, and that is:
Trophy Display cases.
Let us presume that AGS adds in a home furnishing item, and call it a Trophy Display Case, and that these TDCs can be crafted in 5 tiers. I would have the TDC be the single place to contain all trophies within a given house, with a limit of one display case per home, as a much needed way to differentiate and separate them from all other home furnishings in general storage. If you have not yet experienced this problem, trust me, you are going to if you keep playing and gaining furnishing items for your home(s).
I would see the TDC’s as having two main functions in addition to simple keeping them separate from all other furnishings:
- Allowing a player to rapidly change out which trophy(s) are in use within a house.
- Allowing the above to be done from the players camp, as well as within the home.
My vision is of having the tier one TDC having a single slot that could be so used, while the tier five would have five remotely accessible slots, meaning that all the trophies in a given house would be able to be changed out from a remote location, and thus taking us from the current situation, where changing out ones trophies is time consuming and an major pain in the butt, to a much more satisfyingly one.
