Seeing a lot of people crying here in the last few days about weapon perks and how particular weapons like bow, musket, rapier need their perks buffed. I understand that your weapon was underperforming (not musket, hell naw) but asking for weapon perk buffs is the worst way to do it.
I play a build that has mandatory weapon perks on all 5 armor slots.
FS/VG:
- Refreshing Pillar of Fire
- Empowering Fireball
- Putr Scream
- Voracious Blade
- Nul Oblivion
Without any of these perks, the skill in which they effect are drastically moved from A to shit tier. This is the problem with having good weapon perks. Yes they make the weapon playable/viable, but only when you have spent 1m on BiS pieces.
Instead of demanding weapon perks to be on par with others, instead you should be advocating for passives/base damage to be buffed.
This is all especially true with the new PVP perks coming out, every mandatory weapon perk you need means one more global PVP perk that you cant take advantage of. If only my FS/VG was decent at base value, I could just use the full new light set coming out in Depths, and be almost done with gear, instead I have to spend ludicrous $ getting the mandatory perks for my build.
Be careful for what you wish for…