Turn off PVP XP/Salt For Fort Swapping

What? On what planet does anyone hop into a PvP game, kill/whatever trade for rewards, and not realize that they’re exploiting? No, they don’t deserve something for their time exploiting. They deserve punishment for breaking the most obvious rule that exists in every PvP game ever.

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… Yes. Yes they should get banned for doing those things.

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The pvp track for 3v3s/opr is way too low compared to missions. People are zerging Great cleave missions and power leveling through the reward track and fort swapping should have a 30 min to 1 hr cooldown on rewarding salt as players are just working across faction to stand on flag for 10 mins then let the other team take it.

OPR and 3v3 arena reward track is way too slow. 3v3s need like a 30-40% reward track xp boost as well as opr at least. try to get it to the speed of running great cleave missions and reduce it by 30% for the same time investment into OPR or 3v3s also limit the amount of missions or nerf the amount of salt/ pvp xp gained from running pvp missions. It should not out pace 3v3 or opr as people are fort swapping and doing mission farms instead of actual pvp.

The new changes to pvp reward track are great otherwise. Also make pvp craft mods tradable crafters need it.

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Is that rule to kill each other on site? Eveyone at some point in this game seen someelse and not immediately started fighting becuase it benifits them so everyone should be banned. And as far as i know there was no offical statement the trading forts was bannable they just made the cap time longer and nothing else.

This. Increase rewards for the instanced PvP.
And add a CD for fort swapping so that it’s not worth farming.
Leave everything else alone, it’s working just fine.

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Simole because nolifer have allready track 30+

Luckly the pvp boni are bugged atm, but this will be an insane advantage in wars if they have all items, vs a company that hasnt abused this

You really shouldn’t need an announcement that trading forts and kills is against the rules because it’s painfully obvious. You’re really jumping through hoops here to pretend that you don’t understand the difference between fort/kill trading and simply not engaging.

Doesnt really matter the problem has already be solved and no punishment has been given.

OPR rewards need a boost. Matches on Maramma have become all out mini wars. Base building is at a premium for the T3 buffs. Losing side should get at least 100 XP/Salt for time invested.

would like to see the devs ban 80% of players left

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I just laugh at all the tough guy “when red are dead” pvpers who for months have been crying about no open world pvp, and then when they get some, they play running simulator 95% of the time not fighting the red that’s suppose to be dead. A bunch of frauds as I see them.

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dont know any “pvpers” who actually care about open world pvp
most unfun shit show where the biggest pepega zerg wins

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I dont expect them to. They havent since day one when there were 100’s of thousands of players. I doubt they will do so now when there are 20k. The point was to show they consider it win trading. So hope you enjoyed your exploit making the game worse for others.

oh no someones track is higher than mine :frowning:
right now the fastest way to progress your track is having the biggest zerg of clowns control great cleave, is that supposed to be better?

So many mental gymnastics to justify using exploits. Exploiters are selfish narcissists who ruin the game for others. Justify it in your mind all you want, everyone else thinks you are a pathetic loser.

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I couldn’t care less what someones track is. Keep using mental gymnastics to justify exploits. You exploited. Plain and simple. You constantly abuse systems to work around game mechanics in an unintended way to get an advantage. Thats the type of player you are. A loser. You can write all you want to try and justify cheating but it doesn’t change who you are or what you do.

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