I don’t see that as toxic at all. Said another way, he was essentially saying, “I encourage you to seek your enjoyment with something that makes you happy. If this game doesn’t make you happy, perhaps you can find happiness elsewhere.” Just because someone says something that makes you frown doesn’t mean that the response was toxic.
Nobody needs to be told to quit. That’s like saying “don’t let the door hit you on the way out”.
Sure you can phrase it nicely, but it still amounts to the same thing
just lol
If you say so, buddy.
I mean the game wasn’t like that until the last patch brought about change. If something can be changed once, it can be changed again…
It may not be toxic, but it’s kind of a worthless comment. People coming to a forum to discuss a system they don’t like, don’t want to be told “deal with it or leave” (which is essentially what it amounts to). They come here because they hope that by providing the feedback that the system is not to their liking that the developers will see this and potentially adjust the system.
IMHO if you are going to post in a thread where you may not agree with the topic, it’s best to say why don’t you agree and provide the reasoning. “Find another game” is just pointless.
At some point they will come out with PVP arena system I would believe.
Really, this game wasn’t ready for release. It’s getting closer with every patch upgrade, still a few months away, until really where people would like it. I’m assuming there was a lot of pressure to release the game. While been developing it for a few years, they did greatly change a lot of the core game due to player feedback.
thats not adressing the issue.
While arena will take time, for sure - they could also fix the given system by creating a pvp sidepath to earn umbral shards.
In their gypsum system they designed it - there is an outpost reward, so at least you can get 1 upgrade from pvp (which still is a joke, compared to the pve system - why no gypsum cast for wars? why not cast for invasion event?)
opr and wars are the only real pvp content - just add umbrals there and you dont cut out a majority of pvp players that will not or cant grind dungeons.
before arenas they need server merged opr… you rarely find games on high pop server nowadays, arena will have the same issue

All good here, had some blast and got some fun time playign this week.
No dude. Yes MMOs are grindy. But hes right that currently the game is forcing instanced dungeons for advancement. The game can be grindy and still provide viable ways of progression through all forms of content. There are sometimes you need to provide feedback to improve the game. This is not a find a different game moment.
I think umbra shards are good for the game but the way to get them is whats wrong, OPR rewards are so worthless now compared to just waiting a week for your mutation orbs.
Even the rewards from dungeons are messed up on higher tier mutation level’s, in 2 week’s people with dungeon groups can do 10 level 9 mutation tier runs and get 40.000 umbra shards, once you pass the minimum required Gear Score for a dungeon run you get increased damage, so even level 9 mutation run will be easy.
It’s such a messed up system with the rewards for higher tier mutation level’s, it just promotes not playing the game until the cooldown is up, I don’t understand why the rewards increases so much on higher tier’s and we can’t even spam lower tier mutation runs to get way less shards.
“(because I’m falling farther behind by the day)”
This is the oddest thing about this game. Why do people find it an issue, to be behind others? You’re ALWAYS gonna be behind others.
Hell, the only thing that it could make a difference, doesn’t even make a difference. I’m speaking of PvP…you’re gearscore scales to your opponents GS.
That’s because they are free to choose time and terms of “grinding other things” rather than having to pay to enter the dungeon, that is after having to link required build and gear.
I don’t play games to be vetted by some sweaty players in order to have fun.
it was a step in the wrong direction IMO. there was already a lot of grinding and this added a second layer on top of it.
IMO they should stay with either 1 or the other but not both.
hopefully it can be tuned down in a better way.
Die Scherben brauch hier keiner. Es reicht völlig aus, alles mit Gips zu leveln. Ich würde Gips sogar handelbar machen. Würde auch alle gebundenen Sachen handelbar machen.
Suggesting to someone that DOESN’T like the game, to not play it is hardly toxic.
Besides, look in the mirror, you’ve said worse.
This I fully agree with. Hyperbole, both those saying “deal with it or leave” and those leaping quickly to “you’re toxic,” seems to be an easy way to respond to criticism, and it’s much more effective to carefully and respectfully provide one’s thoughts.
You say the same thing in every post. I’m glad you’re so proud of yourself.
You are being blatantly ignorant if you think crafting or gypsum are viable methods of upgrading… maybe once you’ve run up to mutator 6 and got your gs up so you actually get some shards from them… but the grind would be insurmountable without running mutators… just look at the numbers … you only get like 3 shards from the gypsum’s when you start out… even at 615 you only get 32… you would be opening casts for days to upgrade one item one gs
What’s going to be really interesting is in the February patch they also will be working on balance. So if they nerf a weapon like they did to the fire staff a few months ago, people will try to use another weapon, which will require another grind to increase its expertise.
That’s going to be fun.
which will require another grind to increase its expertise.
Maybe, but since people would already have their gear leveled up, getting 1 more item would go pretty quickly since all of the Umbral shards can be used on that item instead of being spread out.