When my friends told me about this game, they said that it had some PvP, but that I could play entirely without ever playing PvP, which is what got me to buy the game in the first place.
Never having played an MMO before, I had nothing else but my friends words to go on. Some of their other mistaken concepts were that we would be able to build houses, and control territory through purchases of some kind.
As it turns out, the end game is entirely (as you just pointed out) PvP focused, and while I can indeed play without ever flagging for PvP, I cannot buy/control any territory, nor can I build a house/base, but rather just rent prebuilt ones, and I MUST pay rent on those houses, and pay taxes on virtually everything in the game, and these taxes seem to go the treasuries of the 11 companies lucky/treacherous enough to gain/hold a territory, which is PvP only, lol.
Chalk this up to being a non-MMO player, who trusted that his friends knew what they were talking about, and blindly bought this game thinking that I was going to be the friendly neighborhood crafter, always there to help folks with gear and in-game tanking.
I watched a show called, Ozark or some such on Netflicks, and one of the first episodes had a line I liked, that when something like this" “…We’re taking $40,000 for dashed expectations…” where some low life criminals had stolen a huge mess of cash from the protagonist/hero, who then told them whose money that they had stolen, and why they might not want to keep the cash.
Honestly, I had thought that the PvP aspect of this game was a late addition because of the way my friends described it, but I now know that this was the opposite of the truth. Shame on me I guess, for taking their words as gospel and not bothering to check out NW on google.
Oh well, it was fun for a bit, and who knows, maybe someday there will be an MMO that prioritizes PhP {Players helping Players} instead of PvP.