What you failed to realize is that most mechanics in an mmo aren’t suppose to be fun or rewarding. It’s a common misconception when looking at mmos as games
Where can I get BIS armor for melee? can it have resilience and freedom? or even resilience refreshing will work. also will need weapon perks for GA and Ham (leaching path, gwell, sundering shock, wrecking ball and maelstrom) thanks a head of time, hope the expedition isn’t to hard to get them.
Armor must be crafted mostly. Amulet almost bis aswell. And some weapons aswell. But there are bis weapons drop which will mostly not be crafted in the same quality yes. I wanted a void gauntlet GS 600 with Str or dex. I had to craft it.
I think the balance is in an okay state.
Item decay should be a feature and remove repair from the player. Weapon and Armor smiths and maybe engineer should be able to repair or “tune” items. I guess many players like to have unique armor and weapons. But if crafting is one of the main content in an MMO, crafters should have something to work on, even almost everybody has legendary stuff. What is the long term sense of crafting? The last patch with its mutation dungeons and gear score race to 625 made mastered crafting almost useless.
What is the end game sense of crafting in NW?