Man, I’m sorry I’m going to go off on a little tangent.
But…
There is an element of this that sometimes you’re just not good enough or you haven’t put enough effort in. I’m by no means an all-star war fighter–at my peak I could hold my own and was regularly top 3 in OPR–but far from impressive in wars. I knew in the most competitive wars, I was not good enough to get slotted. I knew that in the best speed running mutator groups I was not good enough to get slotted.
I accepted it. Because it’s the nature of the game in the most competitively/challenging content there is. Whether it should be accepted is a different question–but that is the current nature of the community and no whinging about it on these forums will change it.
What drove me bonkers, as someone who has managed rosters/pushes, are the people that would outright whine/moan about not getting slotted while putting in little to no effort.
I mean we are talking about people that would regularly sit at the bottom of OPR scoreboards and when they did get slotted would be bottom of the scoreboard (and gapped from everyone else) and actively gloat about how I’m probably the worst player here hehe.
These are the people that god bless their participation in territory pushes–are the bulk of the people that you are talking about not getting slotted. They don’t put in the effort, they don’t put in the research, they don’t put themselves out there to learn. They just walk up to the war-board click sign up and expect something to happen. That’s not how the world works, and these companies that pour thousands of hours into pushes/build synergy aren’t going to give up slots to people that just wanna play the game. Nor should we expect them to.
I was a huge fan of any less important territory/war getting new people involved, to cut the nerves and let them learn what it’s all about; to be apart of the team–especially if they were regularly territory pushing. But those are people that are putting in 100x more effort than the “I pushed once, but I never get slotted” types.
There are four types of people in this game.
Solo people/small group people that if they are lucky will meet the right set of people and get an opportunity to play in wars.
Active participants, people that seek out companies and actively participate in push/war calls. Get involved in OPR/arena nights.
Volunteers, these are the meat of any company, these are the people volunteering their time to organize/lead pushes/wars, get people involved help people with their builds. This is a TINY percentage of the player base and the most important people.
And then you have the founder group who are the people that have the balls to put themselves out there and just keep building and recruiting until they have the right mix of people/personality.
The last two sets of people are the people that have earned the right to have slots regardless of their skill level–because they put in the work. Even then, often times these players are smart enough to stand aside for a better shot to win a war. Everyone else–it’s skill and commitment and if you don’t want to have that level of commitment–well unfortunately you don’t get slotted. There’s just nothing else to say.