Unsure of scaling weapons

Hi all, as usual I cannot find within the search function an easy answer to my question which is:

My weapons I always use are Hammer, Great axe, Hatchet and Great sword (ps. only when doing my daily gypsum grind on animals :wink: )

Currently in the “attributes” section I noticed that my hatchet can scale with strength and dexterity.

My concern is that I have built around those aforementioned weapons and based them all entirely upon Strength and Constitution.

Where therefore does the hatchet combine with Dexterity? Can I presume the hatchet is used in a seperate build where Dex combines with another attribute?

Nothing is easy in this game, is it?

Not sure I understand the question? The gist tho is your damage will scale some percentage off of strength and some off of dex. So 300 str doesn’t mean full dps. You would actually get more damage by adding in dex at some breakpoint due to diminishing returns

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Phew you have confused me even more lol.

I use hatchet with Stren/Con and it works fine.

What does the hatchet scale with as Dex? ie Do players just go with Stren/Dex and no health ie they don’t use Con?

I try to play 300 stren (276) and 191 con (becomes 300/200) using carrot cake.

So far an easy balance its 300/200 and that works fine for me.

Is that fine with everyone or should my hatchet build use some Dex as well as Stren/con?

I am trying to find out if I gave to change my thought process about my Stren/Con build that appears to work.

@puddlesplasher

You’re fine as you get better start removing con and adding more str. Diminishing returns rarely come into play with most builds. If you want to spend coin you can test this yourself.

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Pretty simple way to see damage increase, reset your attributes, and when you add a point to the right of your screen you will see the damage on the weapons equipped. As you add 1 point you will see the damage increase, that way you will be able to see wich stat combination will provide you the most damage, from there you can theory craft your build.

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Oh I pay real attention to the “dots” that give me a bonus, hence 300/200.

So @Nich therefore it’s reasonable to reduce to 150 Con and gain 10% critical damage taken as a bonus, meanwhile increasing strength for a harder hit. That makes sense.

But where does hatchet and DEX enter my STREN/Con hatchet build?

If you sacrifice some str or some Dex, your weapons base damage will be higher.

300str + 200dex is how you get the absolute highest damage possible with your hatchet, but you won’t have any health.

If you decide that you want some survivability, then you would give up some str/Dex for con. Most people would opt to give up some Dex because hatchet scales less from it.

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I don’t use DEX, that’s my point.

Do I need Dex? My weapons are Stren/Con.

The attributes are now changed to 333 Stren and 134 con. that will give me the Con bonus at 200 and Stren will then be 357.

But where does Dex enter this equation which was the original question?

You don’t need Dex unless you want more damage or more utility.

What

What do you mean what?

I have the gold, I have swapped Con for Stren as was suggested.

The question was, why does a hatchet need DEX when it can be used with STREN.

Dex is not mandatory for hatchet, most the time I run 60 con rest in str that allows me to push 100 con if I need, but more often then not I just boost str.

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What is the effect of having Stren/CON and DEX together?

Thats the whole point I am asking?

Utility mostly but even that is debatable. The devs thought people would play split stats, but most the time it doesn’t pay off take bow for instance you may think going into int would help but nope max damage is just pushing more dex at a cost of less con.

@Nich but what does the Bow have to do with a Stren/Con hatchet build?

I am seeking an easy reply as to why a hatchet can be Stren/Dex and what does it mean for a player like me using Stren/Con as perhaps I am scaling my weapon innapropriately.

it’s an example of splits stats not being worth it in the long run. In practicality it means you could run a dex build with hatchet, but it doesn’t really work well in practice.

Are you saying that a hatchet can be used in a DEX/Con build as well as Stren/Con?

“Scales with strength and dexterity”, but we won’t tell you exactly how it scales.

Still can’t believe the lack of some basic things in this game

Why have more than 300 str?

That depends on your definition of can. It’s not optimal by any means, but hatchet does have some utility that is nice which means there are options there. You’re worrying needlessly your build is fine just remove con as you get more comfortable.