[URGENT] Mutator Switched to Genesis Due to Patch

Ques Circus Music

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I just don’t understand why you are gating us with orbs. Turn the orbs off now or give us like 20 of each orb. Giving us the orbs is not a fix but that buys you time to fix the problems.

They gotta gate something. It’s hard baked into the game’s design, now, and they’re ardently sticking to it.

dang, lucky! Dynasty loot is garbo, would rather be in Gen.

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Players: using 5-6 orbs in dynasty

Ags: Fixes some code they fucked up

Players: wtf…

Ags: shrugs shoulders

Players: K bye…

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Not the point, we already used 4-6 orbs for the week and now we can’t get to 10 this week.

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On my dead server we’re still stuck on Dynasty. So now no one is doing the mutator for fear that it’ll switch in an hour, overnight, tomorrow… we have no idea. No communication from AGS. Just awful from them.

I don’t know why but this game reminds me of this.

they don’t get in until 9PST is why. They be sleepy boys

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its as if they want us to quit. The orb system is flawed as hell if we cant even keep this crap straight

bump. Really need an answer on this. People have wasted WEEKLY cooldowns due to this bug.

I agree.

really shows how flawed this dungeon key system is huh

bump

How is the cooldown wasted? You made and bought the orb. Cooldown would have been used no matter what.

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if they pushed to say 5 last night, and it changed, now they cannot get to r8+ as a group. So lost umbrals

because the expectation of a group using their lower orbs for, say, 40 shards is that they will be able to get to the higher tiers before the week lapses meaning they can get up to 6000 shards on later tiers. The mutation unexpectedly changing means groups wasted their time-gated ability to get to an efficient shard payout.

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because now, since they swapped to Laz without saying anything, you cant use the orbs your team was saving to get level 8/9/10 shards you have to go back to level 1…
We have the same problem. got to level 7 at dynasty and now have to start back at 1 with not enough orbs to get up to 10. Its a shards per orb issue. You don’t want to repeat lower level mutations more than once. Its wasting orbs for much less shards.

Apparently, all your progress reset to 0 each time there is a rotation… So basically, they used all their keys for nothing, as the goal is to get the higher possible on a single week to get the maximum chards… But here, it resetted and they are not able to craft new ones.

@Luxendra can we please get a response on this? It was an unannounced and probably unintended change that has caused players to waste weekly cooldowns.