I keep trying to explain that VG and Fire Needs significantly stronger DOT damage. It would keep damage consistent in pve, help pvp depend more on cleanses, and all around keep the two weapons stable.
If u play 100 const then everything will destroy you xd and not really on VG is really inportant to do combo correctly and you will get insane damage boost for 5 sec.
Yeah? So is getting hit for a shit ton of breaks by a cleave.
Are you invalidating yourself? I’m confused about the point of this.
VG is single target.
No ones suggesting VG go to its initial strength. But it’s not competing with anyone in melee when many melee weapons are significantly easier to use.
About tracking when they were fixing melees track they probably totally forgot about Void Blade in compare Void Blade has the worst tracking now … I checked every weapon it is really good sometimes you feel camera follow target with void blade melee fight looks really stodgy.
I had 200 con and vg still destroyed me with mindless lmb. I have to stun lock, run, or just die.
You are confused because you don’t play the game. GA tracking has been almost nonexistent for the last 10 months and people still learned to deal with it. Just terrible players still think it can teleport.
This has been repeated for every weapon people want buffs. Same argument for rapier, hatchet, and now VG but the easiest weapon to disengage from its tracking is GA. How about you guys learn to deal with it like everyone else, or does the game need to play itself like with spear?
GA hits harder its weird you cant outdps VB … do you use 35% oaks/powder ? Maybe oponent was using you not so thats why u felt big difference.
The GA attack speed is half of vg. You could not use oaks/powder in 3v3s at the time, and even now, if you stand in the missive rend circle with low downtime, its going to be a fat L even with the other GA skills if grav well is dodged. Like I said, VG is stun lock or die.
Gravity imo is bad skill for 1v1 fights and u should use oaks bro everyone use them. About VB I am complaning about this tracking … is really awful.
Its a ~5k damage burst, and pretty easy to reap people into it. Its the main way to kill healers. Use grave to pull them outside the circle then stun lock and the damage kills. Outside of zergs, GW is pretty bad group diving now days because you are going to get riposte spammed.
GA is awful and you are rooted during it. Learn to deal with it or use heavy attacks which has better tracking than GA.
I wrote 1v1 xd
I did mean 1v1. I win 80% of my 1v1s with it. You have to use other abilities so they don’t walk out of it.
I’m confused because I couldn’t tell if you’re memeing or not. Great Axe LMB hits significantly harder than Void Blade and it cleaves which doesn’t require the same amount effort.
Wow, without abilities and synergies that void blade has with things like IG and LS that none of the other melee weapons have, it is the second lowest dps. I guess having those circle abilities on ranged weapons giving rend and fortify isn’t good enough. You should also be able to out dps pure melee weapons in melee and out life steal it too.
Void blade is aids to play against. you should be asking for scream buffs not making the game worse over all.
I talked about this a while ago and i mentioned that the damage on some weapons were to high. I mentioned that voidblade at the time was an issue, but largely because of the self sustain (1vX) potential.
the suggestion i made was to drop a lot of the initial damage and shift it into the damage over time effects. For example, dropping blade initial damage by 50% weapon damage, and shifting it into the damage over time effect.
This would reduce the burst and sustain, while maintaining damage output rates.
It’s designed to be a support weapon, not a DPS weapon. it fits in it’s place quite well
Looks like : Support right tree, dps left tree.
I don’t think entirely that’s what OP is talking about, the hit registration is just bad.
Go test it yourself, where other weapons consistently hit, void blade is bugged in that it’s like swinging at air sometimes and feels very very bad versus a moving target.
Also it’s a hybrid weapon, with the right life stealing build, and setup GA/WH or GA/hatchet can beat VG.
VG doesn’t even have grit so you will lose the trade hard versus spear, and other weapons.
If you are also silly enough to fight in the oblivion that’s your fault.
Mages are meant to keep bruisers in check and for wars void blade is actually a trash ability.
It’s really only good for arenas because in wars it loses every time to every other melee cleave group and only functions as a debuffer/buffer/ risking your life for a scream and spamming orb of decay in unison with other mages to burst.
Then even in arenas, the hit registration is so bad versus people even slightly running away, mean while sword and shield/spear/great axe all these other weapons can stick to a target like glue.
I think the subtle issue is that tracking seems fine, but hit-boxes or hit-registration is not. You’ll slide a meter forward when you swing like other melee weapons. But you’ll often have the whole blade go through someone and no hit count. This isn’t just related to tracking, as I’ve been point blank on top of people and had it happened.
While 15% of your swings just phasing through enemies adds to the feeling it’s a magic ethereal blade, not solid like other weapons, they should fix it.
VG got nerfed pretty hard, but maybe if the hit-reg was fine the weapon would be okay.
Are you pretending other melee weapons don’t have synergy? Spear can work with any strength/dex weapon and with one ability apply double the rend that the void gauntlet can apply.
Let’s be real, voracious blade is the only reason the void blade isn’t meme status. Besides for lifesteal, it’s outclassed from other melee weapons in terms of damage, CC, flexibility, etc.
Its a ranged weapon, with a melee ability. I am pretty sure spear does not have more rend than IG/VG and its not aoe.
This is with all melee weapons. 10% of the time, my warhammer skills do zero damage even with numbers showing on my screen and cc still applying. Same with GA autos and skills.