I have tested a lot of the PTR.
It is true that in PTR (even before February’s patch was released) two abilities were never casted if you do only 1 click.
I still doesn’t know why february’s patch has bugs that wern’t on the PTR.
I am truly astounded that you guys decided to push forward another major nerf to the void gauntlet before even ensuring that it’s functional. On what metrics are you considering balance with a weapon that’s basically unplayable? Your entire data is inherently flawed because it’s in the worst state it’s ever been for the whole month after your supposed bug fix patch. You can’t even properly judge how the previous balance changes truly impacted the weapon, and it’s like nobody even bothered to play 10 mins with it to see the incredibly intrusive bugs constantly happening. And there still is not even any assurance whatsoever it will be fixed by next month. Hopefully you can understand how infuriating this whole situation is for someone who actually plays the game.
This!!
How can a game be balanced if the weapons doesn’t work?
90% of the weapons are bugged. VG unusable, rapier’s riposte doesn’t work 50% times (it can be cancelled with a light attack).
First fix, then try to balance.
How to recreate: Just use void blade and randomly you will get fucked up not being able to do nothing more than wait until void blade cd ends and pray not to be killed while silenced by your own skill.
Void blade still receives a “snare” as if it is a casted ability when used. This never used to happen until the patch when all the void blade bugs came about. This makes whipping out a void blade to transition to melee very punishing. It already has no “catch” mechanics due to no slows.