I am a class designer, and i have been for over a decade. My intent on changing weapons is to balance them, not keep or make things “broken”.
As for “sliding bugs” these are actions taken by players with illegal scripts. Report it.
I am a class designer, and i have been for over a decade. My intent on changing weapons is to balance them, not keep or make things “broken”.
As for “sliding bugs” these are actions taken by players with illegal scripts. Report it.
Actually, sir. Unlike you VG users I actually have to work hard to get a kill with my musket, I have to land headshots and if you think thats easy with lag and desync then u need a reality check specially check . Vg users use the root then drop the dark stuff on the ground and 2 shot everyone and u think thats okay ?.. even heavy armor users are getting melted… okay buddy. I seen VG users kill 6 people in OPR . Keep smoking that crack pipe .
And I will post everyday until AGS comes out wherever they hidden and fix this broken game .
There will always be a “broken” meta.
Hell no, HELLLLLL NO, you’re flat out asking for damage buffs on VG? dude, no. Nerf oblivion empower, nerf lunge down to 2-3m, rest is fine.
He’s actually correct full focus, ranged only VG with no blade is weaksauce. Hardcore weaksauce. I should know I play it without scream I use baneful teether, I use orb of decay, I use rupture. While rupture is in a good place and requires good aim or you waste it. Baneful teether requires the same aim well and it’ll hit or not but baneful teether really even with the upgraded perk for the slow does barely anything and requires far too much skills to use for the below subpar results. I enjoy a challenge of a hard to land move and consequences of missing, but in battle the skill is definitely not worth the time or concentration it requires to land.
If you run focus yes. The thing about rupture is that is mechanically functions well with a glympse-int build, but it does not perform well itself, just provides that stack of glympse. ITs all really about spamming orb, which really does not do much damage. I run 440 int, and i have only 1100-1200 damage and 1400-1600 crits.
ITs very, very weak. Buffing the dot damage would significantly help the damage output, but out side of that i just really wish for more damage for a range-ish vg build. This is why i think (on top of the above mechanics) the abilities need changes or buffs.
Been saying that since the weapon got introduced on the PTR. “Petrifying Scream” is just way too good. It’s a non-reactable instant cast, that roots multiple people for 2-3s (which is absolutely insane in a game like New World), reduces healing and has a crazy low cooldown. It’s the most frustrating ability to play against in the entire game and badly needs a nerf.
I don’t even mind if the rest of the weapon stays exactly the same because I think it’s fairly balanced if Scream wouldn’t be as overtuned as it is currently.
Would agree there as well buffing the dot damage would be alright. I meant it’s in a good place as in it’s utility, however I would agree with you the ranged side of VG needs tuning all together. The damage output is excessively low current with a 570GS VG my damage output is 550 split void/nature with 300+ focus and an abhorreal gem in slot for VG.
U dont say nothing about cds every 4 sec because of void blade left click or about 50% extra absorb with the blade
Nah, assume both people have at least minimum entry pvp gear, and over 30 IQ. VG player wins every single time. Add a lifestaff or icegaunt for the real cancer.
I’m glad you have a bunch of garbage tier sub 30 iq VG players on your server, I have them on mine too, and 1v5ing them, no matter what class they are on, is trivial. But when someone with similiar IQ (above 30 is all that is required) and at least pvp gear has a VG, they don’t lose.
Voidblade being used with low cooldown rates is not a problem. The problem is that it can deal large amounts of damage and heal for large amounts of health.
Iv seen builds where blade crits 6k damage. It is insanely broken. More so when you pair it with the stagger/healing reduction of scream, which is in and of itself a problem. A conversion of scream to just a slow (no stagger, or root) would be a good change for this ability and it would still pair fairly well with blade, but you could for example dodge blade attacks etc.
Blade needs a nerf, but not so much about the damage it does, just how its doing it. Other wise, blade will be useless in pve, and its already experiencing problems with light armor there.
Light armor and melee doenst mix never
Past due for the dev team to address the current balance of VG
+1 please nerf holyballsack
sounds like changing scream to a stun for the same time amount would help massivly???
I thought we learned our lesson the last time: DO NOT NERF THE STRONG WEAPONS, BUFF THE WEAK ONES.
This is, of course, after you FIX THE DAMN GAME SO IT’S WORKING AS INTENDED.
No, because with all weapons buffed more and more, tanks become more and more useless.
blade needs to be nerfed hard, I rather see the damage nuked to the ground and see it have a weakening effect or a rend effect, oblivion provides 20% empowered, let that sink in. 20%. And if you get the perk, it rips off a buff. Honestly bring empowered down to 5 or 10% because its a massive aoe, name one aoe in the game thats even comparable to it. Scream is a 2.5s root. 2.5 seconds. It’s fucking insane they thought this would be a good weapon to add, it’s just overly oppressive. The fact is they give insane damage to everyone, deal insane damage, and have the strongest CC in the game is too god damn much. I rather see them remove the weapon as it will oppress every other weapon until it gets nuked because AGS doesn’t know how to balance and VG is an overly complex weapon with too many numbers hence it came out this fuckin jank.
Git gud.