Wakeup damage threshold for stuns

I was playing S&S & Warhammer tank disruptive aoe damage reduction, aoe slow kinda game in opr and I think shield rush, path of destiny, shockwave is good but some stun skills is quite useless like shield bash. Almost everytime the stunned enemy awaken by some mage’s cheap damage and easily run away.

I think every stun should get a wakeup threshold like Shield rush 3s stun or 3k damage for wake up, Shockwave 2s stun or 500 damage for wakeup(It’s already strong aoe stun threshold can be low)

All is okay. The only thing that they could do is to speed up shield rush animation ability, cause it feels clunky. @Developer

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Learn to coordinate what you do with ppl you play with. It is that simple.

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