This a perfectly reasonable argument
Good for you, what about non light armor and the other weapons besides axe/staff/rapier?
You are farming. I only wear enough gear to get me to light and just use ga and Fs just for speed. My stats and weapons composition doesn’t matter to me.
IMO this is only an issue during the leveling process, once you get to 60 and have all the fast travels unlocked its a non-issue.
During leveling you will unlock the fast travel shrines as you do the questline naturally but once you unlock a shrine you are almost never going back to use it because the quests moves on to a different area.
Axe and Firestaff provides quite a bit of mobility like stated above and renders a mount kinda useless. Im not for or against mounts but i do think adding mounts would hurt both PVP and PVE. Pvp because people will surely exploit the mounts fully and cheese fights and PVE because the game is shallow and the faster you experience it the faster you will be let down.
What’s the point? You could click one button and ride a mount, allowing you to wear gear you can fight in, specially if farming leather.
The way I see it is that if you want to pvp you have to toggle it on so when you toggle pvp on you can’t use your mount, simple! When I’m pve after 2-3 hits you get knocked off and can’t summon your mount until out of combat. All the systems are in place for this so all they need are the mounts themselves.
Really hope they get added as if they were in the game I would actually ride to places instead of fast travelling everywhere
They just disable mounts when you are flagged for pvp it’s literally the easiest thing to balance! Make mounts pve only! Literally no negatives at all……
Heh you most not have been here at launch, cause the game is now 1000 times better in this respect. Probably a large part of the reason why the game dropped so many early on ……
I never found this to be the case in Lotro. Mounts were great in both pvp and pve. Basically if you aggro something in pve or someone hit you in PvP you were dismounted. One could only remount once out of combat.
You also could not attack anything while mounted, so that forced you to dismount as well.
Are you talking about mounts that just appear out of nowhere? No thanks. And a mount I have to get on and off of every time to harvest a node, not interested in that either. I’d much rather have AGS use their limited resources for new content, fixes, performance, areas. Mounts is just below swimming on my list. And I couldn’t care less about swimming… and having mounts is just more ability for people to ride away. Makes no sense for pvp.
Literally disable mounts when flagged for PvP….
You don’t have to use mounts if you don’t want.
Would you rather have a system there that has no effect on you that you can choose to use instead of not having it at all?
I do agree though that as much as I would love mounts in the game there are far bigger issues that need solving first, but mounts would have no negative impact on the game and could even add more options for future content.
yeah, you got fast travel points, an inn, and what, 3 houses you can fast travel to? 30 minutes to get from X to Y to Z? hardly… I’ve ran in full heavy from the very bottom of the map to the very top and even that was roughly 15-20 minutes… I dunno… you lost me ![]()
Definitely would take longer that 20 minutes to go from top to bottom on foot.
It gets boring fast travelling everywhere and as they start adding in new zones which are hopefully both large and visually interesting it would be nice to explore these areas but not have to spend ages holding W or using auto run.
Also having mounts would give that extra level of customisation and could even combine that into the crafting system giving more use to the crafting professions.
Having mounts in the game overall would make for a more enjoyable experience and people that don’t care for them don’t have to use them
Wrong.
Pick area where harvest is.
Teleport. Fast movement to harvest area - less then 2 minutes walking. Harvest, full bag.
Teleport to home, unload.
teleport to different area. Harvest. Teleport home.
I know this works as I roam the entire map, harvesting in a hour and overloading my bags each time.
And that’s really the issue for me, i’m not in general a fan of teleportation in any form.
It makes an already small map smaller, much less having them all over the place.
I would have personally rathered 0 teleports, only graveyards to spawn at if you died.
But this battle has already been lost to the severe number of shrines all over for teleportation. Some people just want the convenience of instant travel.
fuck off with mount !
mb u wanna fly like Flash? fuck off
Mounts?
Well they’re coming at some point. The only way I want to see them would be….
- No pocket mounts, you get the one mount you have from the stable where you put it or you don’t have it.
- It can aggro predators and if you don’t defend it they can kill it.
- If you’re flagged then it’s flagged and an be targeted/killed.
- If you ride if off a cliff, unlike us, it could die.
- If you manage to get your mount killed then you get to go through the whole process of acquiring one again, with the stable master giving you crap nonstop for getting the last one killed.
This is not a comprehensive list, it’s a starting point
It’s not wrong, if I’m mounted moving at 100% and you’re on foot doing stupid charges and rolls at 10% speed I will cover 90% more ground than you.
Yes because there’s so much open world pvp LMAO (besides you’d get dismounted if damaged). The time you save being mounted would make mounting and dismounting seem trivial. I mean every mmo I can think of has mounts and many of those are far more successful than New World, but you’re probably right. But while you’re walking around New World, I’ll be riding around in the new ESO expansion, cheers!
The carebears need mounts to carry them. Awww.
