War Desync Bug/Exploit

  • What is your character name in New World: NotAllTalk
  • What server/world did you experience your issue on: Themiscrya
  • Describe the issue you are experiencing: Desync during wars we feel is being caused intentionally because it only happens when the enemy team is capping an objective.
  • Is this a bug or an exploit: Both
  • (if a bug) How did the issue effect your gameplay: We just lost our territory tonight to major desync caused by spamming of abilities on the point. It happened to 2 Syndicate guilds that owned Mourningdale and Restless Shore. When will Amazon address this? Territories are being taken daily on our server because of this desync bug/exploit whatever you want to call it. I’m not here to argue whether or not people think this is an exploit. Our people are standing still both on the ramparts and on the flag. Our cannons are not registering any damage on them. This needs to be addressed immediately. We put a lot of work into buying the territories and upgrading them for them to be taken because we can’t even attack back due to extreme lag. This has nothing to do with mine or anybody’s computer.
  • (if a bug) Were you able to recover from the issue: No
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
  • What are the steps to reproduce the issue as you experienced:


Game is broken. There is no sense in sovereignty if wars are becoming this.

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So many recent posts about this and seemingly no response. There is going to be no point to wars if this doesn’t get fixed.


By the time they fix it cheaters will be rich due to City taxes. Game is actually broken.

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Bumping because broken

During alpha, when you changed the setting to only render attacks around a player with x Meters, it gave us more FPS but server-side performance took a nose dive


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