Wars feel incredibly unbalanced, I understand that the defending team should have the upper hand, but so far on my server only 1 war was won by the attacking team out of maybe 30 wars. I think one way to help with this is to create 1 - 3 siege placements on the war camp walls that the attacking team can use. This could be done in the form of unique pvp missions that activate when a war is declared.
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