Wars are way too one sided

Defenders can spawn on points, which gives them a huge adventage over attackers, cause getting important kills (like healers) means almost nothing when they can just respawn and be in the fight again. On my server, every defense (not only for one faction) is the same, where attackers can’t capture more then 1 point. My suggestion is to remove the respawn on flags ( but leave the shop ) and make it so that defenders spawn inside the fort.

Attacking is purposely more difficult, and defenders purposefully have an advantage. Good strategy can disorient them and allow you to capture the points:

effective use of stuns
effective use of haste potions to rush different points and get them off guard
attacking their backline
protecting your backline
taking out their siege as quickly as possible
understanding how respawns work in wars, and how the timer gets worse and worse even for defenders
… and so on

Personally I find the 3rd control point the most difficult, as an attacker, because at that stage of the battle the defenders can focus their attention on one spot. So you really have to push them hard and focus on getting them to slip up. It can be done! Just requires practices, preparation, and coordination.

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Maybe try better strategy? On my server there was few really good wars when people had a plan, tactic, focused people and they were taking over terrority. I wouldn’t say pretty easy, but they did.

So I guess it is not a problem with that.

Anyway, as defenders, sure, we have better position, but I think this is obvious for everyone. You are the attacker, You want to claim my terrority. Make an effort. Make a plan, and proceed it, and most important stick to it during the fight.
There is a lot of reasons You guys did not win.

the thing is, we have good strats and each group uses voice chat to focus one target. and like i said earlier, this isn’t a problem that only our faction has, the other factions can’t win attacks aswell. we always defend with 2+ flags at the end and the others aswell.
the only way that teritory is changing atm is if 2 wars of a company are at the same time.

you guys are talking as if this game just launched and noone was in any wars.
we are using starts, we are focusing within each group, we are coordinating, we are destroying sieges and we are not brute forcing.
the things you guys listed only work if the enemy is inexperienced.
war_wins
i’ve been in many wars and know alot about how it works

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Better listen to this guy.
The tactic that SpicyRice describe was good for begining of the game, when none knows nothing about. Or not so much as now.

You need to try better guys, really. Maximum effort, remember.

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