Wars need a some rework imo. I am sure the balancing will be adjusted and perhaps potions CDs will be longer and some of the mobility escape skills CDs will be increased or nerfed. Armor class balancing and Healing will probably get a nerf and the fort points radius may get larger or take less time to capture. The cannon ball explosions may get nerfed. Maybe we can get some cannons on our attacking fort walls because having the same amount or more people on the point doesn’t take into account the kill zone of cannons. Attacking siege camp needs something that can reach the points that’s not going to get flanked and killed in 10 seconds imo if they want wars to be more fun. No general ever attacks a fortified position with equal forces. That’s just dumb. Perhaps you get 30 defenders vs 50 attackers until a point is taken or a gate is busted then its 50 vs 50. Would prevent spawn camping too if there were cannons on the walls of attackers camp too. Currently, doing D day landings on the points and getting blown up non stop seems boring. How do you think D day would of gone if we had the same numbers of forces as the Germans? I also think that the defending army shouldn’t be able to get supplies from the points. I saw in a video a guy doing that. Just my opinions. If they look at the percentage of WARs that even progress to the attacking gates phase, after taking 3 points, it is probably lower than 10%. Game is still so new so its to be expected. I do hope they make some changes because I do like this game.
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