Wars/invasion player limit

As we all know the max numbers you can take to a war/invasion is 50. This leaves out a lot of players.
My suggestion is mainly for invasions but could also prove interesting for war.

Proposal:
1.creating a main war/invasion with 50 handpicked players that works like the ones we have currently. The outcome of the main war/invasion is definitive.
2. Creating secondary(we could start with only 1) instances of war/invasion with random players that signed up.

Pros:
1.Every1 is involved and gets to participate+ receive rewards;
2. Everyone practices wars/invasions;
3. Guild leaders can look at the secondary wars/invasions for potential recruits into the main army.

Vulnerabilities:

  1. Server stress maybe?

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