Ways to improve the game from a day 1 PvP try hard

Keeping this short because I could go on for hours about this.

1: Remove the timegate for tuning orbs and double the refining timegate amount before the CD.

  1. Allow crafters to create up to 610GS items via allowing the 2 ring and amulet to have the crafter bonus.

  2. Revamp the replica gear to be BoE rather than BoP and revamp the light and medium armor sets to be usable stats.

  3. Move to a free to play model with the upcoming map expansion and move towards more of a focus on in-game cosmetics.

  4. Reduce the amount of attribute craft mods required for timeless crafts from 10 to 1.

Reasons for the 5 listed above

  1. The lack of orbs are driving the prices up and up making it unreachable for those that play casually or don’t focus more on making the money required to play and feel rewarded for their time.

  2. Crafters have taken a huge nerf with the cost of gear currently vs the cost of materials as well as the ample drops of legendaries in general. Allowing them to craft 605-610 gear would give them back some positives for being a max crafter.

  3. The current replica gear is only usable in the heavy variant due to it being Con and a very small relevant perk pool compared to timeless crafts. The light and medium sets are hardly usable due to the attributes being difficult for people to use effectively.

  4. This is to revive the player base and give some new players aid in leveling based on how little new players are joining the game. The games current state doesn’t currently warrant the price tag associated with it.

  5. This is also a way to make timeless shards competitive again if people want to craft none replica gear as well as making the mats drop in price and make it more rewarding in general for all aspects of crafting.

1 Like

Lets continue this treat

  1. Add something to have better management in your inventory color or creat package

  2. Add a panel to get more detail stats luck, dommage all source, your expertise on all weapons etc

  3. Winning shard by OPR 5win, 2 lose make it unlimited but low quantity by game to make people want play all day long

  4. Stop extension and more grinding focus on what you got on game make it better and add things later

  5. Take a week to gather information on all weapons pvp focused and make a huge patch on what you think its the better for balance

1 Like

Just remake the whole game at this point ffs

1.) Acknowledge that the last 14 months of combat changes were poorly thought out and bring us back into a skill-based system closer (but not exactly the same) as we had before December 2020. Keep the attack chains though, that was a good idea.

2.) Stop dictating player progression based on what YOU want players to do.

3.) Remove the insane gates for players to craft 600GS items. Trophies and crafting gear have some insane costs that prohibit players from a main portion of the game. RNG already makes gearing an issue, let the players have some fun.

4.) Dramatically reduce gear drops so crafting is important at all levels.

5.) Bring the GS cap back down to 600. Raising the cap was stupid, and only needed because of a poorly thought out mutator design that has proven wildly unpopular anyways.

1 Like

Tried to sneak this one in there huh. :crazy_face::joy::crazy_face:

Oh you know it lmao

1 Like

I don’t blame you for trying. :joy::joy::joy: wishful thinking. If they ever did this the p2w stuff would definitely be coming out.

1 Like

If I could pay $5 a month to never worry about azoth again I’d do it

1 Like

Oh god this is where it starts

and many others as well oof.

50 $ and you are ready to go.

This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.