Keeping this short because I could go on for hours about this.
1: Remove the timegate for tuning orbs and double the refining timegate amount before the CD.
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Allow crafters to create up to 610GS items via allowing the 2 ring and amulet to have the crafter bonus.
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Revamp the replica gear to be BoE rather than BoP and revamp the light and medium armor sets to be usable stats.
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Move to a free to play model with the upcoming map expansion and move towards more of a focus on in-game cosmetics.
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Reduce the amount of attribute craft mods required for timeless crafts from 10 to 1.
Reasons for the 5 listed above
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The lack of orbs are driving the prices up and up making it unreachable for those that play casually or don’t focus more on making the money required to play and feel rewarded for their time.
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Crafters have taken a huge nerf with the cost of gear currently vs the cost of materials as well as the ample drops of legendaries in general. Allowing them to craft 605-610 gear would give them back some positives for being a max crafter.
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The current replica gear is only usable in the heavy variant due to it being Con and a very small relevant perk pool compared to timeless crafts. The light and medium sets are hardly usable due to the attributes being difficult for people to use effectively.
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This is to revive the player base and give some new players aid in leveling based on how little new players are joining the game. The games current state doesn’t currently warrant the price tag associated with it.
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This is also a way to make timeless shards competitive again if people want to craft none replica gear as well as making the mats drop in price and make it more rewarding in general for all aspects of crafting.

