refresh
I agree 100%. But in my humble opinion the inventory system overall needs more love than that. Especially the search functionality needs to be updated significantly. If I search for “hatchet” it should just bring up all the hatchets in my inventory and not only items that have “hatchet” in their name. Also searching for perks should be possible, “resilient” should bring up all items that have that perk on it. I could go on here for a while, but I’m sure you get it.
Global Storage? Yes. But please don’t stop there.
Sadly the servers probably couldn’t handle this. Try to open your storage in windsward during primetime hours today and watch it take 20s…Can you imagine how long it would take to open one unified storage? 3minutes?
Storage “opening” bug is not related to size of storage. Its bug on it’s own for full storages and empty ones. (checked it with new character having no storage)
I occurs when you login and first open the storage.
bump
we need to make own tabs and add filters. plssss
some ideas for tabs:
pvp gear
pve gear
daily cd’s
named weapons
named armor
named jewellery
for sale
crafting
random stuff
and more…
Not until they get a working gear load out system and inventory filter system.
It’s perfectly fine and unique the way it is now.
Thanks mad, but I have to disagree. It’s not fine, maybe unique, but not fine.
I hope the devs are working on this as it has been an issue since storage existed. Please if you are still working on adding in a filter for storage please add the option to see what is BoE and what is BoP so that we know we can look through our items after a dungeon/exploring and see what we can sell/salvage easily.
thanks
Yes, please! The inventory system overall needs some love, though.
bump
I am not for Global Storage but adding some way to find, section and search functionnality…
@Salomon you are destroying New World with your potatoe Idea !
I am reading what you wrote over and over again and still can not believe ![]()
I think you are kinda potato yourself
and by the way, you literally already have global storage, each storage connected from no matter what city you are in
but you are against it ![]()
hilarious
I’m 100% sure they will change the storage system. But until then I do NOT want to see storage merged into one big pool.
I have a hard enough time finding things in my inventory with no organization options. Right now I can at least use the different storages to organize and keep things separated.
Maybr before you post read carefully the topic, cause none proposed such solution at all ![]()
I proposed to instead using city names as tabs, let us create own tabs or just make tabs for each item type, with filters of course… so it is not even a big difference between what we have now and what I am proposing…
And after that statement, read your post again, you see my point now?
bump
Bump!