not very good game designer if to couner gankers killing low lvl he decided to remove pvp all together. its would have been so easy to prevent that, but they rather scrap few years of development, to start new, and release a shit show of a game…
They already have. Numerous times.
One of Amazon Games’ New World dev team, Windsward, has confirmed on Steam that there “are no plans for dedicated PvP servers at launch,” clarifying that the main issue is “dividing dev and support requirements between slightly different versions of the game”.
While nothing is set in stone, this does seem to imply that dedicated PvP servers aren’t high up on Amazon’s list of priorities as vast amounts of players are happy playing the mix of PvE and PvP.
They’ve also addressed it AGAIN as recently as last week
PvP Servers require some development resources to start and over time, the folks playing there, will want a divergent development roadmap. For the time being, the team is focusing all of our resources on a single version of the game with universal designs, systems, UI, etc. If this changes we will definitely make an announcement.
They are not going to open separate PVP servers.
Actually, this is what I was asking. What is it about a PvP server that is so important? What is it that can’t be done on a regular server except maybe concentrating PvP players a bit? The only thing I can see is the ability to kill any player as soon as they pick a faction, whether they can defend or not.
I am not asking to be snarky, I am asking because I’m not seeing it.
If you read my posts above and they implemented something similar to that - I don’t see there being any actual problem without PvP servers.
The main problem is that right now without PvP servers and without any real incentives to combat the disincentives of flagging vs unflagging, there is very little open world PvP to speak of that isn’t outright zerging PvP missions.
Ban the cheaters and exploiters and toxic chatters first. That should remove a good chunk and maybe even solve the problem entirely.
What if there are still PvE Players left on the Server? You force them to flagg 24/7, too?
Launch being the operative word there. I don’t see why there would be anyone on the forums or anywhere else opposed to PvP servers. What is your motivation for not having them? They would be completely optional for you to take part in.
I suspect if AGS did a survey monkey of PvP players most players would be pleased with the simple removal of the toggle system. The next bracket of players would want a removal of a toggle system and a ‘truce’ system for expedition runs. And after that would likely be ‘full loot’.
The unique territory-based PvP system is what made this game a success. Not the crafting, expedition and leveling system. The likelihood of some unique type of PvP server is very high, as long as the player base keeps demanding it. I don’t think we will get them within the first 6 month’s, but likely within the next year and a half.
What a silly straw man argument or can you show me where anyone at anytime have said they want to convert an already established pve server to a pvp server?
Are there servers with Population zero of PvE-Players?
Are you serious right now?
Yes, because I can already imagine what will be done with the players who don’t want to participate in PvP on this server.
They can open a new server.
No, they can´t. Amazon opens servers.
Ignored.
But they didnt remove PvP altogether now did they? Addressing the fact that PvP still exists in NW would not help your argument now would it?
They actually did, there is no meaningful pvp in this game. I know you will argue OR and Sieges, but both modes are shit, servers cant handle 20v20, not even to talk about 50v50. open world pvp doesnt exist, its rarer than geting voidbent ore.
oh another one of these threads lmao
2k full server with 1k in que
omg you are such the majority of players wanting pvp except no one ever heard of this unofficial pvp server before you posted this in the forums
3k players… PVP PLAYERS ARE THE MAJORITY YALL
Can you explain meaningful PvP? Was it the kind of PvP where gank gangs ran amok and killed people on the spawn points? Were you one of those gankers that killed PvP and now you’re whining about reaping what you sowed?
My response is as a person that likes to do both.
Part of the problem with doing pvp only servers is that pvp, like it or not, is an integral part of the game because of territory ownership. If all the die-hard pvpers flocked to a handful of servers, that wouldn’t be great for other servers that would then be at a loss for pvpers to take and defend territory.
I like pvp, but I like the option to have it off. People camping quest objectives isn’t fun.
Personally, I still don’t understand the reason why such a server is needed at all. What higher motives are there to be PvP-flagged all the time? I can really only think of the underlining motives.
