We need more defense perks!

The damage in pvp has increased a lot after the elemental perks and Heartrunes, but no new ways to mitigate the damage have been added.

This difference decreases the effectiveness of the heaviest armor, as all (medium, heavy and light armor) are dying very quickly. That is, it is more worth playing in light armor to kill the enemy first, since mitigating damage is not worth it.

Therefore, to fix this problem, we need more defense perks, which are more effective on heavy armor!

6 Likes

I would prefer they rise the max health to increase the time to kill (ttk). So encounters can be more enjoyable.

Now encounters last few seconds and 1 to 3 skills… THAT’S RIDICULOUS.

2 Likes

I don’t know if a hp increase would solve this. Because using flat hp does not necessarily increase survivability, especially with such high damage. If the increase in HP does not represent a greater difference than the damage of a skill, it practically does not change anything.

I think a combination of flat hp boost + defensive perks would provide a better solution.

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