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I would personally prefer an emptier server.
i prefer no bug.
plz we need some dead servers this que every day is very annoying and the amount of people is too much make my game lag so much i haven’t been able to do an expedition since merge to laggy on berri
I would prefer full server (full town) without queue.
Just separate PVP and PVE already. It’s obvious that the need for both groups are different. Some want more nodes, more free gathering while the others want to battle all the time. Super Company - Territory Earning stuff is still awful in this game and creating a hugely unfair wealth gap and you still havent done anything about it… And if you think merging servers is the way to go, let me give you a spoiler: you will end up with 1 server with 2-3k players at most, which will be hardcore pvp players only. All the remaining casual players and pvers will have already gone to other games by then… You keep losing casuals/semi-casuals => servers get emptier => you merge the servers => more gatherers and people who dont have time to wait awful queues quit the game => You keep losing casuals/semi-casuals => servers get emptier… you see the pattern here?
If there is a queue, I am going to play another game tbh. I am not going to sit twiddling my thumbs. I have played since launch and the launch queues were horrendous. With the amount of people that have left the game I don’t understand why its either queue, or empty barren wasteland. Though I think people would definitely prefer to have the option of empty vs full server than being forced into queues.
I don’t like queues but I prefer a crowded city.
I would love to have a transfer for each merge regardless of if you merge to or get merged into. They cause too much disruption.
I agree with everything past your first two sentences. I think there isn’t enough territories for the amount of end-game level characters. Yes, characters. Alts, shell companies…they just exploit what AGS is turning a blind eye, and slowly losing the base to. I think along with significantly increased cooldowns on server and company transfers, along with more nodes, and toss in more PvP modes to quench the PvP thirst of the playerbase AGS is so bent on catering to, the game could slow the bleed of players. OPR and 3v3s are nice, but I think the game could benefit from a CTF/TDM (and DM?) and some extra maps…and slow down on the merges!
Server queues mean I don’t play the game that night. I have limited play time and won’t waste it on bad design choices.
I think a mid pop works best. Somewhere between 1000-1500 peak where OPR is still running throughout most of the day and wars are decently competitive. Much higher or lower and the content people want to play becomes inacessible (not enough for OPR or wars becoming too exclusive since under the current system only 150ish players per server get to participate regularly).
For the question, I prefer a queue. But for me I prefer the best of both worlds, a full server with low or no queue.
Actually Im on Devaloka, it has 800 player queue on the day peak, its almost a half server in the queue sadly. I know that in the moment it will be problematic to create a new server but IMO needs to increase the player limit for 250 or maybe 500 player if possible.
if they can fix the things i mentioned without separating PVP and PVE, i would be okay with that. It’s just that i dont get the feeling that they can fix those problems, and they dont seem to be bothered with it, so separating PVE and PVE seemed like a more realistic solution with what i see, thats all ![]()
If you could, put me on a server alone please thank you.
if game had a cross server feature for expeditions and other game modes i was happy with a low pop server . beside of queues there are huge lags , freeze and performance issues when servers are full.
LOL
There are times we all hope for this.
I’d rather sit in a reasonable queue than playing on an “empty” server.
I prefer less population only because, at the current sizes, towns and popular spots get so laggy.
I don’t mind less populated servers though, especially as a PvE player.
The real frustration is that I wish there were designated PVP servers and designated PVE servers.
You might respond, “but wait what about wars?”
PVE folks would much rather war against other PVE folks for control of towns.
In fact, I could totally see communities form on PVE servers that help establish a New World Order that assists in determining ownership of settlements. Helping each other out.
Most importantly, PVE players would love to see the toxic element that is associated with some PVP players go away. (Note: I did say some, not all).