Why? To make it completely useless? I have seen arguments against it and I strongly disagree with a little time I played with it.
To be frank, this is the kind of weapon that belongs in PVE world, that somehow is excelling in PvP if you know what you are doing, or it’s dragging through the mud. There is no in-between, it’s a weapon difficult to handle and removing hitscan would just make it unapproachable for most people
Lol removing hitscan wont make it useless, adapt, musket having hitscan is a horrid game design. No projectile has hitscan, this isnt an fps its an “immersive mmo” as stated by devs. Hitscan is just comical, the idea theres no bullet drop is ridiculous. Just makes cheating that much easier.
it kinda will for those who aren’t not that good and sit on rocks, which is perfectly fine. Better players should be rewarded way more than bad players.
What this game is and what it isn’t, is not up to an individual to decide on a global but just themselves.
Aside from self entitlement people feel when they throw 40 bucks on a game, like they invested their lifehood.
What this game really needs is separate highly competitive pvpers and give them a mode where they get fulfilled all their rants and whims, that will infinitely loop.
And give more casual folk, who are here to kill few hours and have some fun more pvepvp oriented mode…
Or just separate two mods such that scaling (gear) and wepons is more tailored towards different audiences.
Nerf rapier, Nerf hatchet, Nerf musket… See a pattern?
hand reload musket faster than modern sniper file reload speed , and after reload straight in aim mode no delay. you call it reasonable ? Lol , for this old musket after shot + the recoil even 4 sec reload and into shot mode , 4 sec also consider fast. Or maybe you go demo a real old musket reload 2 sec or lower show us. some more this musket no clip needed
Mortal empowerment should be nerfed or removed. It mostly benefits ranged Players, cause they can choose the fight in Most cases.
I dont understand why people complain about musket reload Speed. With the right skills you can Shoot → Dodge → shoot → Shooter stance → Shoot 5 Times → Switch to second weapon and get some range while musket reloads → shoot again. I would say this Combo gives the highest DPS for ranges in the whole Game.
Exactly, reward skill, atm theres some skill in aiming, but hitscan really is broken. Especially for a musket lol, not like these guys are shooting an AK. And the fact that musket has no bullet dispersion is ridiculous as well.
Lol adding bullet drop to a musket isnt a nerf, its just what should be done. It shouldve never had hitscan on launch, anyone knew immediately that was gonna result in cheats being used. This game isnt an fps, so why do we have an fps weapon added to it? You know theres issues when people drop 50-60 kills with a weapon. The issue isnt the weapon tho, its a perk on a ring that only benefits low risk builds like musket and bow. And yeah idk where youre gonna find a game that isnt constantly evaluating the meta, every single competitive game has balance changes. Ags problem is they consistently make weapons busted to the point of over correction into the useless category or into the completely op category.
And yeah it almost takes a real patch instead of ptr to see because of how low our pop is. If we had the luxury of a high pop game youd have much better feedback.
this game was design base as soul like game , it all weapons and move are design close as reality as possible , this is why bow after buff abit shooting speed ppl cry like crazy, remember this game have pvp , weapon balance is very important , even have magic weapon they are not op as musket. fantasy is not the excuse for this.