This is Silkroad Online all over again. The game was decent for its time. Very grindy, but it was fun nevertheless.
But the grind, and the massive amount of bots for RMT purposes and progression even for regular players because of the ridiculous grind killed the game. Not to mention, lack of support from the creators, a buggy mess in dungeons, getting disconnected, etc. A simple google search can shine some light on this. We’re talking about SRO here.
What I see happening in NW is deja vu, except with SRO it happened over a period of few years. Here, with NW, it’s happening in a matter of months.
Who the hell thought that increasing the grind and catering only to PvE would fix the game, while completely ignoring player’s pleas to fix bugs, de-syncs, lag, clunky as F*CK combat, and more that is wrong with the game?
One thing that drove me away, quite a bit actually, is copy and paste of structures, enemies, and environments. So much time was spent to design a pretty beautiful world, even though it’s small, and the copy and paste just ruins it. So much.
I think in the past people were more forgiving when it came to MMORPGs, but now because people have already lived through grinds and buggy messes, people are not so forgiving anymore. A recycled MMO package with the same bull$hit, no thank you.
Next please, learn from the past. Clearly, that hasn’t happened in NW.