because you’re trying to blame the deflation on exploits
this is what you said " Everything you do is devalued because of the exploits. Crafting levels. Gear. Gathering.
Of course people don’t want to log in anymore.
If there’s no value in what you do then why do it?"
everything is deflated because of the bots can harvest non stop 24/7 and some items have deflated because of people lvling their trades and dumping cheap and even taking a loss. everyone trys to make gold by gathering the same items and the econ can’t absorb it. it has nothing to do with exploits
then you complained about 600 gs players - which is easily achieved if you are not a casual player
Are you saying the deflation is not being caused by exploiting? Because that’s wrong. Also 600GS is easily achieved by even casual players. It’s all precisely because of the game’s spaghetti code.
I think the confusion or disagreement here is arising from a lack of specificity on what type of exploits, because the effect in a closed economy from duping depends on what’s been duped (and breaking the closed economy).
Resources: LIke iron, etc. would indeed be deflationary as they cause a supply shock of materials, all else equal. I fully suspect that this has happened with things like void essence and voidbent armor given the proliferation of it.
Gold: The presence of a gold duping exploit, by itself, would be inflationary, as a shock to the supply of fiat currency would lead to monetary inflation (just take a look at real world CPI right now).
I guess i’m trying to point out the lack of integrity that New World has/had. When people see that systems are being upended they lose faith, and rightfully so. They are demoralized and no longer want to participate as they have no way of knowing their contributions are/will be meaningful anymore. It doesn’t really matter what specific system the exploit/bug hits but if it hits enough things people lose faith.
I am not loging in for a week or more already waiting for annoncement that they fixed firestaff.
It doesn’t do any damage with skills, visual effevts only.
And you know what? They nerf it.
Really why do people don’t want to log in?
Can confirm that the firestaff still have issues. Fireball going straight through mobs, pillar attacks not hitting or simply instant fires right under my char.
Asmongold did his review of NW and touched on your point, when he commented on the failure of New World/Amazon to perma ban exploiters, some of who are Twitch (an Amazon company) Partners. This failure to act with zero tolerance, instead winking and looking the other way in too many cases (yes many were perma banned, but many high profile were given a pass).
Asmongold also touched on my OP about the Storage shed system, “a good idea in theory that was DOA”. Every day New World Developers fail to implement a storage fix as outlined in my OP, is another lost opportunity at player retention. It is an easy fix, all the systems are in the game, just needs to be implemented to allow players to sort/transfer/manipulate storage from any town. Too many players log out dreading to return, knowing they need to spend their first hour(s) of play dealing with needless inventory management.
Population keeps dropping, as New World developers follow their plan to address 16-20 level content!
Take an easy win Developers, fix the inventory system ASAP, even a partial fix (storage shed system changes), without a wardrobe/closet is better than nothing.
I was pointing out that, contrary to the implication in their weird post, the fire staff isn’t broken in general, and maybe it’s something they’re doing specifically. but go off, why not.