Honestly, I like the crafting in this game, but right now I am only doing it to level on the job board. I can’t really sell anything I make, nor can I make any armor and weapons that I need at my level. What sells best is low level mats that I harvest. Finished goods are drowned out by the mountains of loot being sold for rock bottom prices, and I can just outfit myself with gear dirt cheap loot. I’m just wondering where all this time spent crafting is going to actually take us when it seems like loot is just so easy to get and lasts forever. WIthout item decay, how will crafters be relevant at all?
I’m still leveling, and right now, crafters are irrelevant. Will they be relevant at 60 somehow? From where I stand, the future looks bleak for crafting.
Things like bags and trophies seem like they’ll lose value gradually since we have small servers and no alts. Although the items to upgrade to tier 2 gathering trophies seem extremely rare. I haven’t found any in hundreds of hours of play and there are never any on the ah. Not sure if there’s a special requirement to find them. Supposedly they come out of chests.
For actual gear crafting, I think the idea there was that you could more easily target specific perks via crafting, but it’s harder to actually get higher ilvl gear from crafting. It’s unfortunate that it was essentially entirely useless while leveling since it wasn’t worth your time to level it and go after specific mats. Since this game discourages you from ever making alts, we also don’t get to use our high level crafting to “twink” out new lower level characters. I’m not sure why lower level rare recipes even exist in this game since they will never have any value at all.
Only consumable making professions have strong long-term value currently IMO. Maybe they could also add things for the other professions to do during wars and what not or add a future PvEvP Alterac Valley style battleground where you upgrade NPC troops and what not and doing certain things requires certain crafting professions to give people who level them another purpose in another kind of content.
You’re not wrong, in the early stages crafting is completely useless in terms of generating profit because you can’t compete with the flow of items coming in from open world drops.
However, once your crafting is maxed out, you can then start stacking crafting buffs to craft items that have a 500-620 gear score. This is where you will make your gold as a crafter.
Items should break eventually, or each time you repair it it loses 10% max durability and eventually is worthless. That would make crafting/farming gear much more sustainable
For me, as a heavy plate wearer, i have to make gear since all i get dropped is medium with a smattering of light. Occassionally, i get plate that’s got intel or dex on it, cause as a tank, i really need intel… So if i don’t make it, i won’t get it.
This is the problem. The huge downpour of good gear from pve has made crafting pointless. That’s why everything is dirt cheap. And eventually it won’t be any better at end game EXCEPT for consumables. So for weaponsmiths you may be able to make decent money with the honing stones or whatever.
nice to fail to mention, that most item sinks had to be scrapped, because of pvp-gameplay!!
We can’t use gear to bolster territories for warfare, because guilds with many pve-players are supposed to have an unfair advantage. and we can’t use the system for invasions, because then invasions would have to give better rewards than wars and pvp-players would cry.
Being level 30 you can craft starmetal gear (the one that restricted to 40 lvl, but really not) and it will fit your level, and would be maximum available for your gear score.
you can’t sell the legendary gear you craft, so in order to get top tier gear everyone needs to level up crafting, so why buy my gear from someone in the meantime when I can craft it because I had to level it up?
I agree, the gathering/crafting system has an awesome feel to it, but it seems to offers very little value throughout the levelling process, it would be nice if you could actually create and upgrade at least some of your own gear along the way.
Feels like walking up to a Trading Post and buying full gear at 50g a piece is currently the meta throughout.