I noticed this alot… You have someone cornered and attacks (in my case hatchet… Health drops to 50% or 30% and then the person totally stop taking damage no matter how much I continue to hit them? Doesnt seem to be a desync error because the person is not teleporting away… just stand in the same spot and beat me down (and no its not riposte)
Oakflesh balm
Shouldnt that only give like 35% damage reduction?
Their healthbar completely stops to move… Is it bugged?
Desync. All classes have it.
I thought so too at first but they completely stop taking damage but they are still doing dmg to me and they are not teleported as when its obvious desync (like when your hits stop register and the second later tey are ported 10m away…
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