We had assumed that last week’s temporary stoppage of the trading post and trading was a valiant effort to prevent further damage to the game’s economy from duping. The idea is, even though some duped items/gold were “laundered” and hard to trace, you can prevent further damage by preventing more items/gold being laundered, then ban the cheaters thereby removing the remaining items.
But there are many reports of cheaters only being “banned” for 24 hours and no evidence that anyone was permanently banned nor the duped items removed from the game. That means the dupers can continue using, selling, laundering their items/gold as if there had never been a blockage of wealth transfer in the first place. So what purpose did it serve?
This is typical in games these days. The illusion of something is often as effective or more effective than the actual thing. I had hoped since AGS was a new company they would set a higher standard, but they didn’t…and because of that i won’t fund any of their games in the future.
If a player is maliciously exploiting, they must be perma banned.
No if, ands, or buts.
I don’t give a shit about sob stories, if you knowingly break the rules, you should pay the consequences.
So peeved about this that I would go so far as to suggest working with Steam to flag even the cards associated with accounts banned for exploitation involved with duping.