What would you think if

especially for Melee, but could be introduced somehow to mages (maybe). My opinion is that the dev’s should slightly increase stamina pools, and all heavy attacks and skills now cost a certain amount of stamina.

Yes, i think all attack and skill should cost stamina. No cooldown,just use stamina in the right way.

Senseless and out of logic. Such as a normal atack of a Mage neither shall consume stamina.

Only skills used to waste mana/stamina in all kind of mmo I played.

But hey, its a New world, just get used to it.

I feel like it would take the combat in a better direction. Instead of super spammy as it is now, people would have to juggle their stamina and make smarter choices on when to attack or dodge or block. As it is now, I feel it’s really spammy combat.

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