Whats left for solo adventures?

Just log on for group content only. It sounds like you’ve exhausted all of your options. U less you can fulfill requests for your guild like getting asmo for them, help them get armor, etc. I don’t think you have much fun content left

You’re playing an MMO, not a lot. Wrong game for ya

Pretty sure that gathering is intended to be the primary solo activity. Yes, I know that gets mind numbing.

OMG thank you… I kinda feel excited again my housing has been lacking. Thanks mate thats a good one

Ah, hope it will give you the needed motivation back :heart: Studies seem to show that goals are extremely important for happiness :slight_smile:

Unfortunately all avenues for me personally have been cut off in New World. Housing would be a good goal for me, could make me want to grind gold and loot and so forth, but with the existing limit, I am already unhappy as I have to decide on 3, left to longingly pass by other houses I’d love to buy as well and decorate. It’s the same for other goals that could bring me motivation. I just seem to run into one road block after the other in New World, which has saddened me. Left to hope the game will grow and unlock goals I’d enjoy to work towards eventually.

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There are no group finders here because you need a key → I will take that 1-2.5k per slot for you to join me in the dungeon lol… so dumb… Never have I ever seen a game where a Tank or Healer in which you need to run this dungeon has to pay for fuckin anything… I understand costs and all that but Jesus give me a break.

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All classes, including DPS are needed but yes, I have also never seen another MMO where you have to pay for access to the only endgame dungeons in the game. Actually the only content in the game with any sort of challenge. The rest is all Zerg content which takes zero effort.

But this all comes down to the price of Orbs which the playerbase hate but AGS is stubbornly sticking by. Mutations adds another layer of cost to this already shit system.

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Sad to say, once you learn the mechanics its super easy… Laz is ridiculously easy after the snake lady.

Honestly if they keep time gating I can’t see me sticking around much longer… I just can’t I have 1200 hours in this game and still not catching up to those in the lead… it sucks terribly.

been 600 for a while now and there is really nothing to do. sure you can get more gold, or better gear piece but having that piece wont make your life that much more interesting or anybody who you play with appreciate your ability to abuse that extra perk any more then they already do with green 25 stat gear.
I tried to do stuff at first but i kinda got stuck in loop where i just do daily chest run and weekly dungeon keys and nothing else at all. If i need azoth or something i rather just buy it then play PvP and see the effort of trying to buy really expensive gear to be stronger then actual players who play PvP with better computer.
Dungeons feel like utter waste of time to do after running genesis multiple times a day for long time and mutations only made them feel more opressive when i played it in PTR. I hope you recover from this addiction and find a new cool game tough

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Seems like a lot of people are in the same boat. I’m kinda sad about it cuz I love the heck out of this game. I’ll still play when my company needs me but I guess it’s time to just move on till they throw an expansion or something at this game. Never thought I’d say that.

Take a breather from NW is my recommendation, let it simmer with each new patch / content; then return fresh. Or you could grind the PTR to death and supply tons of feedback to the development team helping shape the future of the game :slight_smile:

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Trickle-Down MMOmics, guess it didnt work.

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this made me chuckle hahahahaha

Since bosses are either unkillable, or not worth killing for solo players. Basically just try to beat the bit to the next resource node or opr… nothing really

Grind supply chests in reekwater or shattered mountain, that’s about it

I dont understand why AGS cannot implement proper mob scaling. That would both solve the issue of Zergs, consuming open world content like locusts, and soloers being able to finish something when other people are not around.

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Sooner or later, I fear most reach this point, and it is a true shame and could have been avoided. The game would have needed 2 more years in development, and a sideway spread in content. I so wanted to make New World my new home. I tend to be extremely loyal to games, I am not someone to just run off to the next new hype, and everything I had researched about New World sounded to me like this could be my new haunt for years to come.

Alas what I found was a fast burn out, and I am not blaming the devs. The game has an ambitious and I find fantastic core, but in the end there seems to have been a rush to make the most sales possible from a starved market. So much QoL is missing from this game, and QoL which other games have managed to turn into sideways content through rewarding an array of sideway activities. New World is up and then nothing, and right now it seems this is the path they continue on.

I am not with those who believe the game is beyond salvation, far from it, but it will need courage now, innovation, and for the game to find a broader vision for its attempt to merge pve and pvp content in a harmonious way. Hopefully they will find that vision, I really would love to return and enjoy New World to the fullest it could offer :+1:

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I feel this. I am not one to give up when I move to a game. Hopefully some new content will be added.

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Why do you have to play solo?
Is there no one else on your server?
Is Global Chat broken?

its something to do, it gives you gold, you can turn dungeon tokens into ectos. Dungeon tokens were required for legendary creation. It gives you exp.

GW2 has a level cap, and a gear cap, and has for like most of its life. It provides similar benefits to most other tasks.