I don’t know if it’s been talked about but something in my opinion needs to get addressed when it comes to pvp balance and over all game balance for combat. Some perks are amazing and get 100 percent use. Some perks are complete garbage and get little to no use. Some perks increase your abilities damage, increase duration of effects and etc. while some perks you get 18 Stam on a kill with that specific ability which rarely happens even in pve. This is not balanced. Some weapons have 3 or 4 perks that are insanely good while other weapons have 1 or 2 that maybe get 100 percent use. There are so many perks for armor and weapons that either have 100 percent use or very little. And don’t even get me started on the 300 attribution tree perks. Imo all the “on kill perks” should be changed to on hit for starters, at least then it gets some use.
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