I was very happy to see they didn‘t go the route of normalized gear.
they could have done actual pvp gear which wouldnt have been that bad.
Company guys will moan too much.
Since normalization is outta the question can we atleast get pvp specific gear we grind pvp currency for? Doing this will keep everyone similar in power gear wise, skill would be the only advantage.
@Luxendra having our pvp gear randomized is not a good idea its just frustrating. Giving us a set we can work towards is the better option and less frustrating.
random perks, why not?
I dont like the idea of things being random for pvp. You should know what youre going to get and work towards it. Pve content yeah random is fine but competitive pvp shouldnt be based off random shit
I am honestly shocked by the poll results.
How did you think it was gonna look?
I expected people to really against it and the results tell another story
What pvp centric game are you referring to? Clearly not new world as evidenced by this entire thread.
You get to chose light medium or heavy gear in pvp arena, but the perks you get, are random. Why not?
This thread is a wild ride.
AGS made it clear they’re not interested in any real competitive scene when they gimped the combat mechanics. None of this stuff matters but it is fun to see the whacky ideas and opinions.
Do mean competitive as where there is a professional competitive scene? Im curious has there been a mmorpg that has or had a competitive scene?
I tried to make a business case… not much traction lol
That’s more or less the point.
Typical MMO’s don’t design for competitive combat (Though, Blizzard made a big deal about arenas for a while). New World had that design and then AGS decided they didn’t want to pursue having a competitive scene and instead pushed hard into the themepark model.
Which is fine, it just makes all of this discussion largely irrelevant. Adding a “competitive format” to a game that is designed to be uncompetitive won’t satisfy most current players nor will it attract noticeable new players. May as well be written in water.
I agree. I would never expect this to be competitive like csgo or StarCraft. MMORPGs are about a players journey over many hours of gameplay improving their characters. I don’t really understand why people think it’s going to be like a game that has 30 minute matches and then starts over.
WoW, GW2, and BnS -before it went full P2W. GW2 and BnS was equalized gear. GW2’s PvP scene is still extremely popular, BnS has people begging the Devs. To put bots in the matches so they can get their currencies. Because everyone but the top 1% of geared players even bother these days.
So gw2 has a professional competitive circuit?
Which is proven beyond a shadow of a doubt to be counterproductive to a healthy PvP scene. We can look at all of the examples of Equalized and Gear based PvP in MMOs. To see which one goes on life support in less than a year. And which one thrives for many years after release.
Again, PvPers want to do contests of skill against other players. Only fringe pretend PvPers want fights to come down to who spent the most IRL money or who spent the most time “GRINDING PVE”. Which is why PvP in PvE gear based games mostly fail. Because PvPers stay away from them, and PvEers are not at all interested in PvP.
Add on top of all of that. New World didn’t even have a decent PvE scene. To keep PvEers interested. Which caused the game’s player count to implode on it’s self.
Yeah I know that AGS will rather kill the game. Than to make it fun for more than the top 5% of geared players. Basically as of now all of New World’s fun content is gated behind late endgame. Which is a recipe for what you see here.
Why do so very many threads on here essentially ask for the developers to nerf the crap out of people who invest their time in gearing and developing their player skill to high levels and who organize themselves with others to get into various forms of content?
I have to ask myself that every single time I come on these forums.
It’s quickly turning into a cacophony of people saying things like
“These guys are good at war! make them stop playing in wars!”
“That guy has better gear than me because he spent 1000 hours playing and Im a casual, make it so none of that matters if he fights me”
“I want to be able to beat a level 60 in endgame gear as a newbie!”
“Healers can heal themselves, DPS players can do good DPS, ranged people can hit me from range, MAKE THEM ALL STOP THAT!”
Seriously more than half the threads on here fall into that category in one or more ways… If we spent as much time playing the game and getting good at it, as we did trying to get the devs to “level the playing field” for people who don’t want to put in effort, we’d have a lot better content to play and a lot better players to play it with.