Why the game runs on DX 11 even tho dx12 is in the minimum requirements and dx12 was promised to be back quickly fast after it was removed in silence ?
Dx11 run this game like shit with stuttering and low gpu usage even when bottleneck the cpu is also low usage because it runs on one core mostly
One year ago they said dx12 would come back fairly quick after release and its one year further already…
And yes dx12 improves performance and will boost fps nowadays… logically
Dx11 isnt as efficient as dx12 (your cpu wont even load more than half cause its bottlenecking on singie core,…) and nvidia released a lot of tech that improves fps in dx12 games.
And txaa (anti aliasing on rendering) is a thing in dx12 btw. The game has no temporal anti aliasing even, i am wondering how many fps it will cost even more to get that in the game .
U know Elder scrolls online, a very old game, has TAA and DX12 today?
For a “new” world this game seems to be a game that came straight out of 2010….