same concept as before. the very simple response that is expected is the below set up for ease of copy and paste functionality:
[vote A,B,or C]
[brief explaination why you like one option over the others.]
[ any other things you would like to chat about below the other 2 simple questions ]
Option A
very plain animations with an emphasis on utilizing specialized ammunition and accuracy and stealth. for mid to long range combat
Option B
Moderate mobility with less utility but a focus on acrobatics and terrain utilization for mid range combat.
(couldn’t find pre designed unreal based animation video)
Option C
free running mobility with nearly an entire focus on the five D’s of dodge-ball dodge duck dip dive and dodge and occasionally shoot in between the D’s primarily for close quarters combat
(other than “dying light1 or 2” videos I couldn’t find a suitable pre designed unreal based animation video. lest I just post an over the top scene from assassins creed or lord of the rings)