Cuz its crazy stupid to generate 300k-500k gold every week only from Mutations by selling ur spot.
Cut this crap excuse with ‘we want challenge’. There is no challenge when u do Mutations in 15-20 min, when they were supposed to take 35 min. U are doing twice faster or nearly twice faster.
If u come with excuse ‘we play mutations for drop’. Then go do normal instances Tempest, Lazarus, Genesis and new instance when released. Drops got increased a lot and even in normal runs u get legendary drops.
WENT
Im talking about orbs, so im talking about the situation that was before and how lot of people left the game (this is december/january/february, you’ll find lot of forum post about it) for the need to use tuning orb for entering dungeon.
Sure the new pathc has bring new and returning player, but thats not because they limited mutation, thats because its a new update.
in every game when there is a new update ther is a spike in the population, lets see how the retention is.
Why do you assume everyone is selling shards? Tell you what the number of messages for shard selling drop tenfold in my server since the update if anything.
U are telling me in Mutations u drop 10 and in normal u drop 1? Have u played?
I had runs with more Legendary items from a normal Genesis than from a M10 Lazarus. It’s purely luck based, not like if u do Mutations u have guaranteed more Legendary.
Yea, I do normal Lazarus/Genesis for helping members with bumps up on expertise.
I also do Mutations when friends ask me to heal, only if they dont find other heal cuz they know I dont like to do Mutations.
There you have it, you don’t like them and don’t do them enough to even know they loot more legendaries than normals. Case closed. Yet YOU are asking me if I’ve “played the game”. Hilarious really.
please do not spread lies, we are having a costructive conversation and you are telling things that are not true:
in M10 you get more
legendarie than normal
exp, plus there is loot
(attunement weapon)
not
present in normal exp.
not ALL the player who
reach cap are selling
shard, if you are against
selling shard, fight
against those, but not
against people who siply
enjoy running M10 for
rolling Dice to the loot (
maybe you get 1 near
BIS
in 10 run)
you are saying that
speedrun are not
challenging?
for clearing m10 in SPEED
time you have to learn AI
behaviour and
mechanics.
finishing always faster is
a challenge.
Go look at some graph about player population of NEW WORLD and compare that to the time forum was flooded with post against TUNING ORB for NORMAL EXPEDITION.
where did i asked to bring back orbs? are you insane?
Im telling you the forum was flooded with people complaining about tuning orbs for entering normal expedition, they wanted them removed.
AGS did not removed them in time to stop lot of people quitting the game.
I dont think Chumo is a troll, but on this topic(mutation limit) he is speaking without even doing the content as the people who are reaching the cap.
He is against shard seller, he should figth that battle.
Btw we are 3 healer from Dry Tree arguing, very funny. The only way healers are fighting is with words lol ;D
They should add a cycle key for ech person , who open the dungeon , and if this person finish it at gold , this key should be change cycle with a increase level of 1-2 , than if your team fail , that person key should be downgrade 2-3x level , that is how in wow work , and its best system for cycle dungeon, so people wouldn’t just spam 1-2x dungeon .
Instead of playing new world in the weekends. You can go outside and touch some grass, it should be healthy. And yeah its hard to find healer/tank. I wonder why every time tank losses agro, the toxic Community blames him. And same with healer, if a player dies, you get the blame. That is why i dont want to do m10 with randoms .