Why AGS? (new itens) tanks forgotten again

Once again the tanks are at a disadvantage in the new items.

Light and medium armor are very good, especially medium armor which has one of the best combinations with the new perks.

However, heavy armor, while resilient is awesome, refrshing ward will only really be effective for tanking when it works when blocking, but “Siege Ward” in the current meta is useless.

Siege weapon in addition to not doing damage, nobody uses it, in war they basically only use trumpets. The few siege weapons that are used in warfare are only to “annoy”, not to damage. This perk doesn’t really make much sense in the current meta and makes armor pretty bad!

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They are pushing tanks out of the game.

Note that Refreshing Ward is also crap, because it doesn’t proc on blocking, that is what tanks do.
Now the problem is that they could give this freedom and Shirking Heals, and it would be the best for tanks… but people in medium use heavy chest, thus it would give those too much advantage. Until medium can use heavy pieces, the only way to buff tanks without buffing medium melee is through the shield, and CONST attribute bonuses, sadly.
They should change the medium weight so that you can’t use any heavy piece… though that would break people’s builds and everyone would start crying about money they spent for that build, and so on.

Maybe they could instead give a resilient, freedom, shirking heals heavy pants, that’s unlikely to be used by other classes.

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Well last time I looked at the patch notes, AGS gives no fucks about ruining people crafted builds, so you can always ask.

I honestly think that whoever chose this perk combination has never played a tank war, it makes no sense to put these 3 perks

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